From b0f7bd43dfee17056bf3d88f0b9b7757a6ace1a0 Mon Sep 17 00:00:00 2001 From: Thomas Fischer <thomas.fischer@ufz.de> Date: Thu, 1 Sep 2016 12:36:38 +0200 Subject: [PATCH] [MeL] clang format ElementCoordinatesMappingLocal. --- MeshLib/ElementCoordinatesMappingLocal.cpp | 39 +++++++++++----------- 1 file changed, 19 insertions(+), 20 deletions(-) diff --git a/MeshLib/ElementCoordinatesMappingLocal.cpp b/MeshLib/ElementCoordinatesMappingLocal.cpp index 4c4bfbb15c7..cb141aa384b 100644 --- a/MeshLib/ElementCoordinatesMappingLocal.cpp +++ b/MeshLib/ElementCoordinatesMappingLocal.cpp @@ -21,26 +21,26 @@ namespace detail { - /// rotate points to local coordinates -void rotateToLocal( - const MeshLib::RotationMatrix &matR2local, - std::vector<MathLib::Point3d> &points) +void rotateToLocal(const MeshLib::RotationMatrix& matR2local, + std::vector<MathLib::Point3d>& points) { for (auto& p : points) - p = matR2local*p; + p = matR2local * p; } /// get a rotation matrix to the global coordinates -/// it computes R in x=R*x' where x is original coordinates and x' is local coordinates -void getRotationMatrixToGlobal( - const unsigned element_dimension, - const unsigned global_dim, - const std::vector<MathLib::Point3d> &points, - MeshLib::RotationMatrix &matR) +/// it computes R in x=R*x' where x is original coordinates and x' is local +/// coordinates +void getRotationMatrixToGlobal(const unsigned element_dimension, + const unsigned global_dim, + const std::vector<MathLib::Point3d>& points, + MeshLib::RotationMatrix& matR) { - // compute R in x=R*x' where x are original coordinates and x' are local coordinates - if (element_dimension == 1) { + // compute R in x=R*x' where x are original coordinates and x' are local + // coordinates + if (element_dimension == 1) + { MathLib::Vector3 xx(points[0], points[1]); xx.normalize(); if (global_dim == 2) @@ -48,7 +48,9 @@ void getRotationMatrixToGlobal( else GeoLib::compute3DRotationMatrixToX(xx, matR); matR.transposeInPlace(); - } else if (global_dim == 3 && element_dimension == 2) { + } + else if (global_dim == 3 && element_dimension == 2) + { // get plane normal MathLib::Vector3 plane_normal; double d; @@ -59,17 +61,14 @@ void getRotationMatrixToGlobal( // set a transposed matrix matR.transposeInPlace(); } - } -} // namespace detail +} // namespace detail namespace MeshLib { - ElementCoordinatesMappingLocal::ElementCoordinatesMappingLocal( - const Element& e, - const unsigned global_dim) -: _global_dim(global_dim), _matR2global(3,3) + const Element& e, const unsigned global_dim) + : _global_dim(global_dim), _matR2global(3, 3) { assert(e.getDimension() <= global_dim); _points.reserve(e.getNumberOfNodes()); -- GitLab