diff --git a/Applications/ApplicationsLib/ProjectData.cpp b/Applications/ApplicationsLib/ProjectData.cpp
index 99536b2847c7cd5ebc32c0fc3deb04f358aaf124..c5e4c8d797cfd812ade93ac8dbcbd9de1d3b7dd2 100644
--- a/Applications/ApplicationsLib/ProjectData.cpp
+++ b/Applications/ApplicationsLib/ProjectData.cpp
@@ -181,92 +181,6 @@ ProjectData::~ProjectData()
         delete m;
 }
 
-void ProjectData::addMesh(MeshLib::Mesh* mesh)
-{
-    std::string name = mesh->getName();
-    isMeshNameUniqueAndProvideUniqueName(name);
-    mesh->setName(name);
-    _mesh_vec.push_back(mesh);
-}
-
-std::vector<MeshLib::Mesh*>::const_iterator ProjectData::findMeshByName(
-    std::string const& name) const
-{
-    return const_cast<ProjectData&>(*this).findMeshByName(name);
-}
-
-std::vector<MeshLib::Mesh*>::iterator ProjectData::findMeshByName(
-    std::string const& name)
-{
-    return std::find_if(_mesh_vec.begin(), _mesh_vec.end(),
-                        [&name](MeshLib::Mesh* mesh) {
-                            return mesh && (name == mesh->getName());
-                        });
-}
-
-const MeshLib::Mesh* ProjectData::getMesh(const std::string& name) const
-{
-    auto it = findMeshByName(name);
-    return (it == _mesh_vec.end() ? nullptr : *it);
-}
-
-bool ProjectData::removeMesh(const std::string& name)
-{
-    bool mesh_found = false;
-    auto it = findMeshByName(name);
-    while (it != _mesh_vec.end())
-    {
-        delete *it;
-        *it = nullptr;
-        it = findMeshByName(name);
-        mesh_found = true;
-    }
-
-    _mesh_vec.erase(std::remove(_mesh_vec.begin(), _mesh_vec.end(), nullptr),
-                    _mesh_vec.end());
-    return mesh_found;
-}
-
-bool ProjectData::meshExists(const std::string& name) const
-{
-    return findMeshByName(name) != _mesh_vec.end();
-}
-
-bool ProjectData::isMeshNameUniqueAndProvideUniqueName(std::string& name) const
-{
-    int count(0);
-    bool isUnique(false);
-    std::string cpName;
-
-    while (!isUnique)
-    {
-        isUnique = true;
-        cpName = name;
-
-        count++;
-        // If the original name already exists we start to add numbers to name
-        // for
-        // as long as it takes to make the name unique.
-        if (count > 1)
-            cpName = cpName + "-" + std::to_string(count);
-
-        for (auto mesh : _mesh_vec)
-            if (cpName == mesh->getName())
-                isUnique = false;
-    }
-
-    // At this point cpName is a unique name and isUnique is true.
-    // If cpName is not the original name, "name" is changed and isUnique is set
-    // to false,
-    // indicating that a vector with the original name already exists.
-    if (count > 1)
-    {
-        isUnique = false;
-        name = cpName;
-    }
-    return isUnique;
-}
-
 void ProjectData::parseProcessVariables(
     BaseLib::ConfigTree const& process_variables_config)
 {
diff --git a/Applications/ApplicationsLib/ProjectData.h b/Applications/ApplicationsLib/ProjectData.h
index b5cd4d44ead7a0da4a22bfd317bc11151c31996d..bdcd239da1a07b656b966a46c8e0fc9e7c2f25f7 100644
--- a/Applications/ApplicationsLib/ProjectData.h
+++ b/Applications/ApplicationsLib/ProjectData.h
@@ -75,27 +75,6 @@ public:
 
     /// Returns the GEOObjects containing all points, polylines and surfaces.
     GeoLib::GEOObjects* getGEOObjects() { return _geoObjects; }
-    /// Adds a new mesh under a (possibly new) unique name.
-    /// \attention This might change the given mesh's name.
-    void addMesh(MeshLib::Mesh* mesh);
-
-    /// Returns the mesh with the given name or a \c nullptr if the mesh was not
-    /// found.
-    const MeshLib::Mesh* getMesh(const std::string& name) const;
-
-    /// Returns all the meshes with their respective names
-    /// \attention This method should be used only by methods garanteeing
-    /// read-only access to the meshes.
-    /// \todo This method breaks encapsulation.
-    const std::vector<MeshLib::Mesh*>& getMeshObjects() const
-    {
-        return _mesh_vec;
-    }
-
-    /// Deletes all meshes with the given name and removes them from the list of
-    /// saved meshes. If any mesh was found for removal, true is returned and
-    /// false otherwise.
-    bool removeMesh(const std::string& name);
 
     //
     // Process interface
@@ -110,20 +89,6 @@ public:
 
     TimeLoop& getTimeLoop() { return *_time_loop; }
 private:
-    /// Checks if a mesh with the same name exists and provides a unique name in
-    /// case of already existing mesh. Returns true if the mesh name is unique.
-    /// Returns false and changes the provided name to a unique name otherwise.
-    bool isMeshNameUniqueAndProvideUniqueName(std::string& name) const;
-
-    /// Returns true if a mesh with the same name exists and false otherwise.
-    bool meshExists(const std::string& name) const;
-
-    /// Returns an iterator to the first found mesh with the given name.
-    std::vector<MeshLib::Mesh*>::const_iterator findMeshByName(
-        std::string const& name) const;
-    std::vector<MeshLib::Mesh*>::iterator findMeshByName(
-        std::string const& name);
-
     /// Parses the process variables configuration and creates new variables for
     /// each variable entry passing the corresponding subtree to the process
     /// variable constructor.