diff --git a/ProcessLib/LIE/Common/Utils.cpp b/ProcessLib/LIE/Common/Utils.cpp index 905c26cf8f472f6d31defa3a081b4a6b5b2b967f..b345f028d4b20370181381506360ed61387b6292 100644 --- a/ProcessLib/LIE/Common/Utils.cpp +++ b/ProcessLib/LIE/Common/Utils.cpp @@ -28,6 +28,7 @@ void computeNormalVector(MeshLib::Element const& e, unsigned const global_dim, auto v1 = (*e.getNode(1)) - (*e.getNode(0)); element_normal[0] = -v1[1]; element_normal[1] = v1[0]; + element_normal[2] = 0; // not used in 2d but needed for normalization element_normal.normalize(); } else if (global_dim == 3)