diff --git a/Applications/Utils/ModelPreparation/PartitionMesh/NodeWiseMeshPartitioner.cpp b/Applications/Utils/ModelPreparation/PartitionMesh/NodeWiseMeshPartitioner.cpp
index e9298be6f61764ed0136852331f3465d4cada1f7..7555f4b8f5cba0046de1d62e65b287a69ac31047 100644
--- a/Applications/Utils/ModelPreparation/PartitionMesh/NodeWiseMeshPartitioner.cpp
+++ b/Applications/Utils/ModelPreparation/PartitionMesh/NodeWiseMeshPartitioner.cpp
@@ -84,8 +84,8 @@ void NodeWiseMeshPartitioner::readMetisData(const std::string& file_name_base)
     std::remove(fname_eparts.c_str());
 }
 
-void NodeWiseMeshPartitioner
-         ::partitionByMETIS(const bool is_mixed_high_order_linear_elems)
+void NodeWiseMeshPartitioner::partitionByMETIS(
+    const bool is_mixed_high_order_linear_elems)
 {
     std::vector<MeshLib::Node*> const& nodes = _mesh->getNodes();
     for (std::size_t part_id = 0; part_id < _partitions.size(); part_id++)
@@ -186,8 +186,8 @@ void NodeWiseMeshPartitioner
     renumberNodeIndices(is_mixed_high_order_linear_elems);
 }
 
-void NodeWiseMeshPartitioner::renumberNodeIndices
-                           (const bool is_mixed_high_order_linear_elems)
+void NodeWiseMeshPartitioner::renumberNodeIndices(
+    const bool is_mixed_high_order_linear_elems)
 {
     std::size_t node_global_id_offset = 0;
     // Renumber the global indices.
@@ -252,7 +252,7 @@ NodeWiseMeshPartitioner::IntegerType
 NodeWiseMeshPartitioner::getNumberOfIntegerVariablesOfElements(
     const std::vector<const MeshLib::Element*>& elements) const
 {
-    // Number of material ID, element type, and number of the nodes of
+    // Element ID, element type, and number of the nodes of
     // an element of all elements in the current partition.
     IntegerType nmb_element_idxs = 3 * elements.size();
     for (const auto* elem : elements)
@@ -262,9 +262,10 @@ NodeWiseMeshPartitioner::getNumberOfIntegerVariablesOfElements(
     return nmb_element_idxs;
 }
 
-std::tuple< std::vector<NodeWiseMeshPartitioner::IntegerType>,
-            std::vector<NodeWiseMeshPartitioner::IntegerType>>
-NodeWiseMeshPartitioner::writeConfigDataBinary(const std::string& file_name_base)
+std::tuple<std::vector<NodeWiseMeshPartitioner::IntegerType>,
+           std::vector<NodeWiseMeshPartitioner::IntegerType>>
+NodeWiseMeshPartitioner::writeConfigDataBinary(
+    const std::string& file_name_base)
 {
     const std::string fname = file_name_base + "_partitioned_msh_cfg"
                               + std::to_string(_npartitions) + ".bin";
@@ -305,10 +306,10 @@ NodeWiseMeshPartitioner::writeConfigDataBinary(const std::string& file_name_base
         // Update offsets
         num_elem_integers[loop_id] =
             partition.regular_elements.size() + config_data[8];
-        // Offset the ending enrtry of the element integer variales of
+        // Offset the ending entry of the element integer variales of
         // the non-ghost elements of this partition in the vector of elem_info.
         config_data[11] += num_elem_integers[loop_id] * sizeof(IntegerType);
-        // Offset the ending enrtry of the element integer variales of
+        // Offset the ending entry of the element integer variales of
         // the ghost elements of this partition in the vector of elem_info.
         num_g_elem_integers[loop_id] =
             partition.ghost_elements.size() + config_data[9];
@@ -518,29 +519,6 @@ void NodeWiseMeshPartitioner::writeASCII(const std::string& file_name_base)
     writeNodesASCII(file_name_base);
 }
 
-void NodeWiseMeshPartitioner::resetGlobalNodeIndices()
-{
-    for (std::size_t i = 0; i < _mesh->_nodes.size(); i++)
-    {
-        _mesh->_nodes[i]->setID(_nodes_global_ids[i]);
-    }
-    // sort
-    std::sort(_mesh->_nodes.begin(), _mesh->_nodes.end(),
-              [](const MeshLib::Node* a, const MeshLib::Node* b) {
-                  return a->getID() < b->getID();
-              });
-}
-
-void NodeWiseMeshPartitioner::writeGlobalMeshVTU(
-    const std::string& file_name_base)
-{
-    resetGlobalNodeIndices();
-    MeshLib::IO::VtuInterface writer(_mesh.get());
-    const std::string npartitions_str = std::to_string(_npartitions);
-    writer.writeToFile(file_name_base + "_node_id_renumbered_partitions_" +
-                       npartitions_str + ".vtu");
-}
-
 void NodeWiseMeshPartitioner::getElementIntegerVariables(
     const MeshLib::Element& elem,
     const std::vector<IntegerType>& local_node_ids,
diff --git a/Applications/Utils/ModelPreparation/PartitionMesh/NodeWiseMeshPartitioner.h b/Applications/Utils/ModelPreparation/PartitionMesh/NodeWiseMeshPartitioner.h
index c1505252263b5912773eafccc2afc8a78fcbe734..40f3fc3b1adee9db02003e607d30a32a23bec3c8 100644
--- a/Applications/Utils/ModelPreparation/PartitionMesh/NodeWiseMeshPartitioner.h
+++ b/Applications/Utils/ModelPreparation/PartitionMesh/NodeWiseMeshPartitioner.h
@@ -64,8 +64,6 @@ public:
     /// interpolation
     void partitionByMETIS(const bool is_mixed_high_order_linear_elems);
 
-    void resetGlobalNodeIndices();
-
     /// Read metis data
     /// \param file_name_base The prefix of the file name.
     void readMetisData(const std::string& file_name_base);
@@ -82,10 +80,6 @@ public:
     /// \param file_name_base The prefix of the file name.
     void writeBinary(const std::string& file_name_base);
 
-    /// Write the global mesh into a VTU file
-    /// \param file_name_base The prefix of the file name.
-    void writeGlobalMeshVTU(const std::string& file_name_base);
-
 private:
     /// Number of partitions.
     IntegerType _npartitions;
@@ -113,12 +107,11 @@ private:
 
     /*!
        Calculate the total number of integer variables of an element
-       vector.
-           Each element has three integer variables for material ID,
+       vector. Each element has three integer variables for element ID,
        element type, number of nodes of the element. Therefore
        the total number of the integers in an element vector is
         3 * vector size + sum (number of nodes of each element)
-   */
+    */
     IntegerType getNumberOfIntegerVariablesOfElements(
         const std::vector<const MeshLib::Element*>& elements) const;
 
diff --git a/Applications/Utils/ModelPreparation/PartitionMesh/PartitionMesh.cpp b/Applications/Utils/ModelPreparation/PartitionMesh/PartitionMesh.cpp
index 3b6d8acfe6459d4c1ef86fa017cce095df143f65..69f5121ccd7f5ba80842836b0fca9edcc992e0f9 100644
--- a/Applications/Utils/ModelPreparation/PartitionMesh/PartitionMesh.cpp
+++ b/Applications/Utils/ModelPreparation/PartitionMesh/PartitionMesh.cpp
@@ -134,9 +134,6 @@ int main(int argc, char* argv[])
             INFO("Write the data of partitions into binary files ...");
             mesh_partitioner.writeBinary(file_name_base);
         }
-
-        INFO("Write the mesh with renumbered node indices into VTU ...");
-        mesh_partitioner.writeGlobalMeshVTU(file_name_base);
     }
 
     INFO("Total runtime: %g s.", run_timer.elapsed());
diff --git a/MeshLib/IO/MPI_IO/NodePartitionedMeshReader.h b/MeshLib/IO/MPI_IO/NodePartitionedMeshReader.h
index cf302e0fd76703933c28cb89027a98100e56c5c7..26e4a9f2488938d08d69b2813271c446b294499b 100644
--- a/MeshLib/IO/MPI_IO/NodePartitionedMeshReader.h
+++ b/MeshLib/IO/MPI_IO/NodePartitionedMeshReader.h
@@ -76,17 +76,24 @@ private:
     /// A collection of integers that configure the partitioned mesh data.
     struct PartitionedMeshInfo
     {
-        unsigned long nodes;                   ///< 0:    Number of all nodes of a partition,
-        unsigned long base_nodes;              ///< 1:    Number of nodes for linear elements of a parition,
-        unsigned long regular_elements;        ///< 2:    Number of non-ghost elements of a partition,
-        unsigned long ghost_elements;          ///< 3:    Number of ghost element of a partition,
-        unsigned long active_base_nodes;       ///< 4:    Number of active nodes for linear element of a parition,
-        unsigned long active_nodes;            ///< 5:    Number of all active nodes a parition,
-        unsigned long global_base_nodes;       ///< 6:    Number of nodes for linear element of global mesh,
-        unsigned long global_nodes;            ///< 7:    Number of all nodes of global mesh,
-        unsigned long offset[5];               ///< 8~12: Offsets of positions of partitions in the data arrays
-                                               ///        (only 8 and 9 are used for ascii input)
-        unsigned long extra_flag;              ///< 13:   Reserved for extra flag.
+        unsigned long nodes;  ///< 0: Number of all nodes of a partition,
+        unsigned long base_nodes;        ///< 1: Number of nodes for linear
+                                         ///elements of a parition,
+        unsigned long regular_elements;  ///< 2: Number of non-ghost elements
+                                         ///of a partition,
+        unsigned long
+            ghost_elements;  ///< 3: Number of ghost element of a partition,
+        unsigned long active_base_nodes;  ///< 4: Number of active nodes for
+                                          /// linear element of a parition,
+        unsigned long
+            active_nodes;  ///< 5: Number of all active nodes a parition,
+        unsigned long global_base_nodes;  ///< 6: Number of nodes for linear
+                                          /// element of global mesh,
+        unsigned long global_nodes;  ///< 7: Number of all nodes of global mesh,
+        unsigned long offset[5];   ///< 8~12: Offsets of positions of partitions
+                                   /// in the data arrays (only 8 and 9 are used
+                                   /// for ascii input)
+        unsigned long extra_flag;  ///< 13: Reserved for extra flag.
 
         std::size_t size() const { return 14; }
         unsigned long* data() { return &nodes; }
diff --git a/MeshLib/Node.h b/MeshLib/Node.h
index cc62d741ccdd3b46b623d989af09bb9b217b24b0..e41a3aee1768a4d1e38b972db4b105581a041cc1 100644
--- a/MeshLib/Node.h
+++ b/MeshLib/Node.h
@@ -73,7 +73,7 @@ public:
         return Node(_x[0]-v[0], _x[1]-v[1], _x[2]-v[2]);
     }
 
-protected:
+private:
     /// Update coordinates of a node.
     /// This method automatically also updates the areas/volumes of all connected elements.
     void updateCoordinates(double x, double y, double z);
diff --git a/MeshLib/NodePartitionedMesh.h b/MeshLib/NodePartitionedMesh.h
index f858ad3ac63691222e157309cde92c45f2054a51..0593b8c7d535201797e4c340575adb327e55cdf8 100644
--- a/MeshLib/NodePartitionedMesh.h
+++ b/MeshLib/NodePartitionedMesh.h
@@ -27,150 +27,143 @@ namespace MeshLib
 /// A subdomain mesh.
 class NodePartitionedMesh : public Mesh
 {
-    public:
-        // Copy a global mesh for the case of the thread number is one,
-        // i.e the gobal mesh is not partitioned.
-        // \param mesh The gobal mesh
-        explicit NodePartitionedMesh(const Mesh& mesh)
-            : Mesh(mesh), _global_node_ids(mesh.getNumberOfNodes()),
-              _n_global_base_nodes(mesh.getNumberOfBaseNodes()),
-              _n_global_nodes(mesh.getNumberOfNodes()),
-              _n_active_base_nodes(mesh.getNumberOfBaseNodes()),
-              _n_active_nodes(mesh.getNumberOfNodes())
+public:
+    // Copy a global mesh for the case of the thread number is one,
+    // i.e the gobal mesh is not partitioned.
+    // \param mesh The gobal mesh
+    explicit NodePartitionedMesh(const Mesh& mesh)
+        : Mesh(mesh),
+          _global_node_ids(mesh.getNumberOfNodes()),
+          _n_global_base_nodes(mesh.getNumberOfBaseNodes()),
+          _n_global_nodes(mesh.getNumberOfNodes()),
+          _n_active_base_nodes(mesh.getNumberOfBaseNodes()),
+          _n_active_nodes(mesh.getNumberOfNodes())
+    {
+        const auto& mesh_nodes = mesh.getNodes();
+        for (std::size_t i = 0; i < _nodes.size(); i++)
         {
-            const auto& mesh_nodes = mesh.getNodes();
-            for (std::size_t i = 0; i < _nodes.size(); i++)
+            _global_node_ids[i] = _nodes[i]->getID();
+
+            // TODO To add copying of the connected nodes (and elements)
+            //      in the copy constructor of class Node in order to
+            //      drop the following lines.
+            auto node = _nodes[i];
+            // Copy constructor of Mesh does not copy the connected
+            // nodes to node.
+            if (node->_connected_nodes.size() == 0)
             {
-                _global_node_ids[i] = _nodes[i]->getID();
-
-                // TODO To add copying of the connected nodes (and elements)
-                //      in the copy constructor of class Node in order to
-                //      drop the following lines.
-                auto node = _nodes[i];
-                // Copy constructor of Mesh does not copy the connected
-                // nodes to node.
-                if (node->_connected_nodes.size() == 0)
-                {
-                    std::copy(mesh_nodes[i]->_connected_nodes.begin(),
-                              mesh_nodes[i]->_connected_nodes.end(),
-                              std::back_inserter(node->_connected_nodes));
-                }
+                std::copy(mesh_nodes[i]->_connected_nodes.begin(),
+                          mesh_nodes[i]->_connected_nodes.end(),
+                          std::back_inserter(node->_connected_nodes));
             }
         }
-
-        /*!
-            \brief Constructor
-            \param name          Name assigned to the mesh.
-            \param nodes         Vector for nodes, which storage looks like:
-                                 ||--active base nodes--|--ghost base nodes--|
-                                  --active extra nodes--|--ghost extra nodes--||
-                                 (extra nodes: nodes for high order interpolations)
-            \param glb_node_ids  Global IDs of nodes of a partition.
-            \param elements      Vector for elements. Ghost elements are stored
-                                 after regular (non-ghost) elements.
-            \param properties    Mesh property.
-            \param n_global_base_nodes Number of the base nodes of the global mesh.
-            \param n_global_nodes      Number of all nodes of the global mesh.
-            \param n_base_nodes        Number of the base nodes.
-            \param n_active_base_nodes Number of the active base nodes.
-            \param n_active_nodes      Number of all active nodes.
-        */
-        NodePartitionedMesh(const std::string &name,
-                            const std::vector<Node*> &nodes,
-                            const std::vector<std::size_t> &glb_node_ids,
-                            const std::vector<Element*> &elements,
-                            Properties properties,
-                            const std::size_t n_global_base_nodes,
-                            const std::size_t n_global_nodes,
-                            const std::size_t n_base_nodes,
-                            const std::size_t n_active_base_nodes,
-                            const std::size_t n_active_nodes)
-            : Mesh(name, nodes, elements, properties, n_base_nodes),
-              _global_node_ids(glb_node_ids),
-              _n_global_base_nodes(n_global_base_nodes),
-              _n_global_nodes(n_global_nodes),
-              _n_active_base_nodes(n_active_base_nodes),
-              _n_active_nodes(n_active_nodes)
-        {
-        }
-
-        /// Get the number of nodes of the global mesh for linear elements.
-        std::size_t getNumberOfGlobalBaseNodes() const
-        {
-            return _n_global_base_nodes;
-        }
-
-        /// Get the number of all nodes of the global mesh.
-        std::size_t getNumberOfGlobalNodes() const
-        {
-            return _n_global_nodes;
-        }
-
-        /// Get the global node ID of a node with its local ID.
-        std::size_t getGlobalNodeID(const std::size_t node_id) const
-        {
-            return _global_node_ids[node_id];
-        }
-
-        /// Get the number of the active nodes of the partition for linear elements.
-        std::size_t getNumberOfActiveBaseNodes() const
-        {
-            return _n_active_base_nodes;
-        }
-
-        /// Get the number of all active nodes of the partition.
-        std::size_t getNumberOfActiveNodes() const
-        {
-            return _n_active_nodes;
-        }
-
-        /// Check whether a node with ID of node_id is a ghost node
-        bool isGhostNode(const std::size_t node_id) const
-        {
-            if(node_id < _n_active_base_nodes)
-                return false;
-            else if(node_id >= _n_base_nodes && node_id < getLargestActiveNodeID() )
-                return false;
-            else
-                return true;
-        }
-
-        /// Get the largest ID of active nodes for higher order elements in a partition.
-        std::size_t getLargestActiveNodeID() const
-        {
-            return _n_base_nodes + _n_active_nodes - _n_active_base_nodes;
-        }
-
-        // TODO I guess that is a simplified version of computeSparsityPattern()
-        /// Get the maximum number of connected nodes to node.
-        std::size_t getMaximumNConnectedNodesToNode() const
-        {
-            std::vector<Node *>::const_iterator it_max_ncn = std::max_element(
-                _nodes.cbegin(), _nodes.cend(),
-                [](Node const *const node_a, Node const *const node_b)
-                {
-                    return (node_a->getConnectedNodes().size() <
-                            node_b->getConnectedNodes().size());
-                });
-            // Return the number of connected nodes +1 for the node itself.
-            return (*it_max_ncn)->getConnectedNodes().size() + 1;
-        }
-
-    private:
-        /// Global IDs of nodes of a partition
-        std::vector<std::size_t> _global_node_ids;
-
-        /// Number of the nodes of the global mesh linear interpolations.
-        std::size_t _n_global_base_nodes;
-
-        /// Number of all nodes of the global mesh.
-        std::size_t _n_global_nodes;
-
-        /// Number of the active nodes for linear interpolations
-        std::size_t _n_active_base_nodes;
-
-        /// Number of the all active nodes.
-        std::size_t _n_active_nodes;
+    }
+
+    /*!
+        \brief Constructor
+        \param name          Name assigned to the mesh.
+        \param nodes         Vector for nodes, which storage looks like:
+                             ||--active base nodes--|--ghost base nodes--|
+                              --active extra nodes--|--ghost extra nodes--||
+                             (extra nodes: nodes for high order interpolations)
+        \param glb_node_ids  Global IDs of nodes of a partition.
+        \param elements      Vector for elements. Ghost elements are stored
+                             after regular (non-ghost) elements.
+        \param properties    Mesh property.
+        \param n_global_base_nodes Number of the base nodes of the global mesh.
+        \param n_global_nodes      Number of all nodes of the global mesh.
+        \param n_base_nodes        Number of the base nodes.
+        \param n_active_base_nodes Number of the active base nodes.
+        \param n_active_nodes      Number of all active nodes.
+    */
+    NodePartitionedMesh(const std::string& name,
+                        const std::vector<Node*>& nodes,
+                        const std::vector<std::size_t>& glb_node_ids,
+                        const std::vector<Element*>& elements,
+                        Properties properties,
+                        const std::size_t n_global_base_nodes,
+                        const std::size_t n_global_nodes,
+                        const std::size_t n_base_nodes,
+                        const std::size_t n_active_base_nodes,
+                        const std::size_t n_active_nodes)
+        : Mesh(name, nodes, elements, properties, n_base_nodes),
+          _global_node_ids(glb_node_ids),
+          _n_global_base_nodes(n_global_base_nodes),
+          _n_global_nodes(n_global_nodes),
+          _n_active_base_nodes(n_active_base_nodes),
+          _n_active_nodes(n_active_nodes)
+    {
+    }
+
+    /// Get the number of nodes of the global mesh for linear elements.
+    std::size_t getNumberOfGlobalBaseNodes() const
+    {
+        return _n_global_base_nodes;
+    }
+
+    /// Get the number of all nodes of the global mesh.
+    std::size_t getNumberOfGlobalNodes() const { return _n_global_nodes; }
+    /// Get the global node ID of a node with its local ID.
+    std::size_t getGlobalNodeID(const std::size_t node_id) const
+    {
+        return _global_node_ids[node_id];
+    }
+
+    /// Get the number of the active nodes of the partition for linear elements.
+    std::size_t getNumberOfActiveBaseNodes() const
+    {
+        return _n_active_base_nodes;
+    }
+
+    /// Get the number of all active nodes of the partition.
+    std::size_t getNumberOfActiveNodes() const { return _n_active_nodes; }
+    /// Check whether a node with ID of node_id is a ghost node
+    bool isGhostNode(const std::size_t node_id) const
+    {
+        if (node_id < _n_active_base_nodes)
+            return false;
+        else if (node_id >= _n_base_nodes && node_id < getLargestActiveNodeID())
+            return false;
+        else
+            return true;
+    }
+
+    /// Get the largest ID of active nodes for higher order elements in a
+    /// partition.
+    std::size_t getLargestActiveNodeID() const
+    {
+        return _n_base_nodes + _n_active_nodes - _n_active_base_nodes;
+    }
+
+    // TODO I guess that is a simplified version of computeSparsityPattern()
+    /// Get the maximum number of connected nodes to node.
+    std::size_t getMaximumNConnectedNodesToNode() const
+    {
+        std::vector<Node*>::const_iterator it_max_ncn = std::max_element(
+            _nodes.cbegin(), _nodes.cend(),
+            [](Node const* const node_a, Node const* const node_b) {
+                return (node_a->getConnectedNodes().size() <
+                        node_b->getConnectedNodes().size());
+            });
+        // Return the number of connected nodes +1 for the node itself.
+        return (*it_max_ncn)->getConnectedNodes().size() + 1;
+    }
+
+private:
+    /// Global IDs of nodes of a partition
+    std::vector<std::size_t> _global_node_ids;
+
+    /// Number of the nodes of the global mesh linear interpolations.
+    std::size_t _n_global_base_nodes;
+
+    /// Number of all nodes of the global mesh.
+    std::size_t _n_global_nodes;
+
+    /// Number of the active nodes for linear interpolations
+    std::size_t _n_active_base_nodes;
+
+    /// Number of the all active nodes.
+    std::size_t _n_active_nodes;
 };
 
 }   // namespace MeshLib
diff --git a/MeshLib/PropertyVector.h b/MeshLib/PropertyVector.h
index 8117734547413bee1f1ba0bf78fde533e878f534..37b285ccf9d180a1648feb82fdbb59c03594b284 100644
--- a/MeshLib/PropertyVector.h
+++ b/MeshLib/PropertyVector.h
@@ -22,9 +22,6 @@
 
 namespace MeshLib
 {
-
-//template <typename T> class PropertyVector;
-
 class PropertyVectorBase
 {
 public:
@@ -86,10 +83,11 @@ public:
                                 component);
     }
 
-    PropertyVectorBase* clone(std::vector<std::size_t> const& exclude_positions) const
+    PropertyVectorBase* clone(
+        std::vector<std::size_t> const& exclude_positions) const
     {
-        PropertyVector<PROP_VAL_TYPE> *t(new PropertyVector<PROP_VAL_TYPE>(_property_name,
-            _mesh_item_type, _n_components));
+        PropertyVector<PROP_VAL_TYPE>* t(new PropertyVector<PROP_VAL_TYPE>(
+            _property_name, _mesh_item_type, _n_components));
         BaseLib::excludeObjectCopy(*this, exclude_positions, *t);
         return t;
     }
@@ -220,7 +218,7 @@ public:
         assert(component < _n_components);
         assert(tuple_index < getNumberOfTuples());
         const double* p = this->operator[](tuple_index);
-        if (p==nullptr)
+        if (p == nullptr)
             OGS_FATAL("No data found in the property vector %s "
                       "for the tuple index %d and component %d",
                       getPropertyName().c_str(), tuple_index, component);
@@ -235,7 +233,8 @@ public:
         std::copy(this->cbegin(), this->cend(),
             std::ostream_iterator<std::size_t>(os, " "));
         os << "\n\tvalues (" << _values.size() << "):\n";
-        for (std::size_t k(0); k<_values.size(); k++) {
+        for (std::size_t k(0); k < _values.size(); k++)
+        {
             os << "val: " << *(_values[k]) << ", address: " << _values[k] << "\n";
         }
         return os;
diff --git a/ProcessLib/LiquidFlow/LiquidFlowMaterialProperties.cpp b/ProcessLib/LiquidFlow/LiquidFlowMaterialProperties.cpp
index 2f99c1360cff4e955f7a0a1470d7859660a92501..be8dabcb684f031ae37efb534c4f1badef7297ed 100644
--- a/ProcessLib/LiquidFlow/LiquidFlowMaterialProperties.cpp
+++ b/ProcessLib/LiquidFlow/LiquidFlowMaterialProperties.cpp
@@ -24,7 +24,6 @@
 #include "MaterialLib/Fluid/FluidProperty.h"
 #include "MaterialLib/PorousMedium/Porosity/Porosity.h"
 #include "MaterialLib/PorousMedium/Storage/Storage.h"
-#include "MaterialLib/Fluid/FluidProperties/CreateFluidProperties.h"
 
 #include "MaterialLib/Fluid/FluidPropertyHeaders.h"
 #include "MaterialLib/PorousMedium/PorousPropertyHeaders.h"