From 426d7e40fcd622c8da5c735500d462bf4c20009f Mon Sep 17 00:00:00 2001
From: Lars Bilke <lars.bilke@ufz.de>
Date: Fri, 14 Sep 2018 12:43:47 +0200
Subject: [PATCH] [web] Fixed Conan docs.

---
 .../docs/devguide/getting-started/build-configuration.pandoc  | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/web/content/docs/devguide/getting-started/build-configuration.pandoc b/web/content/docs/devguide/getting-started/build-configuration.pandoc
index 1cc2ea0887e..a57fbe649a9 100644
--- a/web/content/docs/devguide/getting-started/build-configuration.pandoc
+++ b/web/content/docs/devguide/getting-started/build-configuration.pandoc
@@ -37,9 +37,9 @@ With Conan one build directory corresponds to one configuration. If you want to
 $ [assuming you are at the same directory where the source code directory is located]
 $ mkdir ogs-build && cd ogs-build
 $ mkdir debug && cd debug
-$ cmake ../../ogs -G "Visual Studio 14 2015 Win64" -DOGS_USE_CONAN=ON -DCMAKE_BUILD_TYPE=Debug
+$ cmake ../../ogs -G "Visual Studio 14 2015 Win64" -DCMAKE_BUILD_TYPE=Debug
 $ cd .. && mkdir release && cd release
-$ cmake ../../ogs -G "Visual Studio 14 2015 Win64" -DOGS_USE_CONAN=ON -DCMAKE_BUILD_TYPE=Release
+$ cmake ../../ogs -G "Visual Studio 14 2015 Win64" -DCMAKE_BUILD_TYPE=Release
 ```
 
 `..\..\ogs` represents the relative path to the source code (please adapt if you have a different directory layout).
-- 
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