From 87c4e7cb916aab50d03beaa658df91e16a39c29e Mon Sep 17 00:00:00 2001
From: Wenqing Wang <wenqing.wang@ufz.de>
Date: Mon, 2 Feb 2015 13:12:27 +0100
Subject: [PATCH] [Mesh] Fixed a bug in NodePartitionedMesh.

---
 MeshLib/NodePartitionedMesh.h | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/MeshLib/NodePartitionedMesh.h b/MeshLib/NodePartitionedMesh.h
index 5a913b59e42..d3aeb0ba95e 100644
--- a/MeshLib/NodePartitionedMesh.h
+++ b/MeshLib/NodePartitionedMesh.h
@@ -96,11 +96,11 @@ class NodePartitionedMesh : public Mesh
         bool isGhostNode(const std::size_t node_id) const
         {
             if(node_id < _n_active_base_nodes)
-                return true;
+                return false;
             else if(node_id >= _n_base_nodes && node_id < getLargestActiveNodeID() )
-                return true;
-            else
                 return false;
+            else
+                return true;
         }
 
         /// Get the largest ID of active nodes for higher order elements in a partition.
-- 
GitLab