From 87c4e7cb916aab50d03beaa658df91e16a39c29e Mon Sep 17 00:00:00 2001 From: Wenqing Wang <wenqing.wang@ufz.de> Date: Mon, 2 Feb 2015 13:12:27 +0100 Subject: [PATCH] [Mesh] Fixed a bug in NodePartitionedMesh. --- MeshLib/NodePartitionedMesh.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/MeshLib/NodePartitionedMesh.h b/MeshLib/NodePartitionedMesh.h index 5a913b59e42..d3aeb0ba95e 100644 --- a/MeshLib/NodePartitionedMesh.h +++ b/MeshLib/NodePartitionedMesh.h @@ -96,11 +96,11 @@ class NodePartitionedMesh : public Mesh bool isGhostNode(const std::size_t node_id) const { if(node_id < _n_active_base_nodes) - return true; + return false; else if(node_id >= _n_base_nodes && node_id < getLargestActiveNodeID() ) - return true; - else return false; + else + return true; } /// Get the largest ID of active nodes for higher order elements in a partition. -- GitLab