diff --git a/GeoLib/Point.h b/GeoLib/Point.h index b93c37fa189088f91d54206744e7aa700e11ccbb..79bd05c9a2d222f78e19f33fcbecc17136cb35ac 100644 --- a/GeoLib/Point.h +++ b/GeoLib/Point.h @@ -61,7 +61,6 @@ protected: void setID(std::size_t id) { _id = id; } }; -extern const Point ORIGIN; } #endif /* POINT_H_ */ diff --git a/GeoLib/Point.cpp b/MathLib/Point3d.cpp similarity index 76% rename from GeoLib/Point.cpp rename to MathLib/Point3d.cpp index 3eb8bfb1f32ae2e8d10904585d94dfc1b9656ef4..f48d71324b633fb550aee60b59614aebd70a6b19 100644 --- a/GeoLib/Point.cpp +++ b/MathLib/Point3d.cpp @@ -9,9 +9,9 @@ * */ -#include "Point.h" +#include "Point3d.h" -namespace GeoLib +namespace MathLib { - const Point ORIGIN(0, 0, 0); +extern const Point3d ORIGIN{ {{0.0, 0.0, 0.0}} }; } diff --git a/MathLib/Point3d.h b/MathLib/Point3d.h index 5d19c81b771a767a6c6656b1826ad7e61607d31e..e4797cc3786212d2eaa9860a44d1e07bd6fa429a 100644 --- a/MathLib/Point3d.h +++ b/MathLib/Point3d.h @@ -23,6 +23,7 @@ namespace MathLib { typedef MathLib::TemplatePoint<double,3> Point3d; +extern const Point3d ORIGIN; /** * rotation of points * @param mat a rotation matrix diff --git a/MeshLib/Elements/EdgeRule.h b/MeshLib/Elements/EdgeRule.h index e7cd1e02598f478fb60b9603d09c8dbcc19d610b..4cc0c48fecfacde8cf9e1bd6f5586899cc2a0bc1 100644 --- a/MeshLib/Elements/EdgeRule.h +++ b/MeshLib/Elements/EdgeRule.h @@ -27,9 +27,6 @@ public: /// Constant: The number of edges static const unsigned n_edges = 0; - /// Get the number of nodes for face i. - static unsigned getNumberOfFaceNodes(unsigned /*i*/) { return 0; } - /// Returns the i-th face of the element. static const Element* getFace(const Element* /*e*/, unsigned /*i*/) { return nullptr; } diff --git a/MeshLib/Elements/Element.h b/MeshLib/Elements/Element.h index ec6ce23d86fdc391f83160975b70b501fd4ec1df..7e86c12a3fb4c9b1e350de9379a0b197546f995c 100644 --- a/MeshLib/Elements/Element.h +++ b/MeshLib/Elements/Element.h @@ -34,8 +34,7 @@ class Node; */ class Element { - /* friend classes */ - friend class Mesh;//void Mesh::setElementInformationForNodes(); + friend class Mesh; public: /// Compute the minimum and maximum squared edge length for this element @@ -94,9 +93,6 @@ public: /// Get the number of edges for this element. virtual unsigned getNumberOfEdges() const = 0; - /// Get the number of nodes for face i. - virtual unsigned getNumberOfFaceNodes(unsigned i) const = 0; - /// Get the number of faces for this element. virtual unsigned getNumberOfFaces() const = 0; diff --git a/MeshLib/Elements/FaceRule.h b/MeshLib/Elements/FaceRule.h index fec27ce93157aa14ddea701980ee053867c7b06f..2b612af040983024e1f4f9f40d3dc984026b678a 100644 --- a/MeshLib/Elements/FaceRule.h +++ b/MeshLib/Elements/FaceRule.h @@ -25,9 +25,6 @@ public: /// Returns the face i of the element. static const Element* getFace(const Element* e, unsigned i) { return e->getEdge(i); } - /// Get the number of nodes for face i. - static unsigned getNumberOfFaceNodes(unsigned /*i*/) { return 2; } - /// Constant: The number of faces static const unsigned n_faces = 0; diff --git a/MeshLib/Elements/HexRule20.h b/MeshLib/Elements/HexRule20.h index b3a46bfb7f4f68a734d9c2cfca373a2c433c0c0c..92045b17aa60294f02b62bf6c0470a4129fbdf06 100644 --- a/MeshLib/Elements/HexRule20.h +++ b/MeshLib/Elements/HexRule20.h @@ -61,9 +61,6 @@ public: /// Returns the i-th edge of the element. typedef QuadraticEdgeReturn EdgeReturn; - /// Get the number of nodes for face i. - static unsigned getNumberOfFaceNodes(unsigned /*i*/) { return 8; } - /// Returns the i-th face of the element. static const Element* getFace(const Element* e, unsigned i); diff --git a/MeshLib/Elements/HexRule8.h b/MeshLib/Elements/HexRule8.h index dd8c40619bb7e4585d9356d5a13a4de6db6674e7..9c6bbf64ca8e99ffbe2829f8baffc2a94b89d9ba 100644 --- a/MeshLib/Elements/HexRule8.h +++ b/MeshLib/Elements/HexRule8.h @@ -76,9 +76,6 @@ public: /// Returns the i-th edge of the element. typedef LinearEdgeReturn EdgeReturn; - /// Get the number of nodes for face i. - static unsigned getNumberOfFaceNodes(unsigned /*i*/) { return 4; } - /// Returns the i-th face of the element. static const Element* getFace(const Element* e, unsigned i); diff --git a/MeshLib/Elements/PrismRule15.cpp b/MeshLib/Elements/PrismRule15.cpp index 80e24a8b474e3eef67da6f1399327ef50be097fb..4031802c356dee3fface5ce6736b70c1810b91d8 100644 --- a/MeshLib/Elements/PrismRule15.cpp +++ b/MeshLib/Elements/PrismRule15.cpp @@ -41,19 +41,11 @@ const unsigned PrismRule15::edge_nodes[9][3] = const unsigned PrismRule15::n_face_nodes[5] = { 6, 8, 8, 8, 6 }; -unsigned PrismRule15::getNumberOfFaceNodes(unsigned i) -{ - if (i<5) - return n_face_nodes[i]; - ERR("Error in MeshLib::Element::getNumberOfFaceNodes() - Index %d does not exist.", i); - return 0; -} - const Element* PrismRule15::getFace(const Element* e, unsigned i) { if (i < n_faces) { - unsigned nFaceNodes (e->getNumberOfFaceNodes(i)); + unsigned nFaceNodes(PrismRule15::n_face_nodes[i]); Node** nodes = new Node*[nFaceNodes]; for (unsigned j=0; j<nFaceNodes; j++) nodes[j] = const_cast<Node*>(e->getNode(face_nodes[i][j])); diff --git a/MeshLib/Elements/PrismRule15.h b/MeshLib/Elements/PrismRule15.h index 740cd0d4fbaee76cdfa33e8c9724e10c6e30ee77..6eed3e97a4e2a83295e43d9fc9c7df84464dc309 100644 --- a/MeshLib/Elements/PrismRule15.h +++ b/MeshLib/Elements/PrismRule15.h @@ -62,9 +62,6 @@ public: /// Returns the i-th edge of the element. typedef QuadraticEdgeReturn EdgeReturn; - /// Get the number of nodes for face i. - static unsigned getNumberOfFaceNodes(unsigned i); - /// Returns the i-th face of the element. static const Element* getFace(const Element* e, unsigned i); diff --git a/MeshLib/Elements/PrismRule6.cpp b/MeshLib/Elements/PrismRule6.cpp index 33dcd3688605eac7e5430f7665f0fc048f6370e4..46e227b2360b9fb1c9d08061d858c3d3ac1e9eb8 100644 --- a/MeshLib/Elements/PrismRule6.cpp +++ b/MeshLib/Elements/PrismRule6.cpp @@ -43,19 +43,11 @@ const unsigned PrismRule6::edge_nodes[9][2] = const unsigned PrismRule6::n_face_nodes[5] = { 3, 4, 4, 4, 3 }; -unsigned PrismRule6::getNumberOfFaceNodes(unsigned i) -{ - if (i<5) - return n_face_nodes[i]; - ERR("Error in MeshLib::Element::getNumberOfFaceNodes() - Index %d does not exist.", i); - return 0; -} - const Element* PrismRule6::getFace(const Element* e, unsigned i) { if (i < n_faces) { - unsigned nFaceNodes (e->getNumberOfFaceNodes(i)); + unsigned nFaceNodes(PrismRule6::n_face_nodes[i]); Node** nodes = new Node*[nFaceNodes]; for (unsigned j=0; j<nFaceNodes; j++) nodes[j] = const_cast<Node*>(e->getNode(face_nodes[i][j])); diff --git a/MeshLib/Elements/PrismRule6.h b/MeshLib/Elements/PrismRule6.h index 08ab94f48023ee5f10c9397c2e98a78c9324e63e..0630d52ecfe8994f218036ce8d8985f38ad0ba4e 100644 --- a/MeshLib/Elements/PrismRule6.h +++ b/MeshLib/Elements/PrismRule6.h @@ -77,9 +77,6 @@ public: /// Returns the i-th edge of the element. typedef LinearEdgeReturn EdgeReturn; - /// Get the number of nodes for face i. - static unsigned getNumberOfFaceNodes(unsigned i); - /// Returns the i-th face of the element. static const Element* getFace(const Element* e, unsigned i); diff --git a/MeshLib/Elements/PyramidRule13.cpp b/MeshLib/Elements/PyramidRule13.cpp index 03329440a83e2b19be0cf9a0c4118dc9329cb607..941f693ca459a74eb46a4e7c4df98fc3af9877ba 100644 --- a/MeshLib/Elements/PyramidRule13.cpp +++ b/MeshLib/Elements/PyramidRule13.cpp @@ -40,19 +40,11 @@ const unsigned PyramidRule13::edge_nodes[8][3] = const unsigned PyramidRule13::n_face_nodes[5] = { 6, 6, 6, 6, 8 }; -unsigned PyramidRule13::getNumberOfFaceNodes(unsigned i) -{ - if (i<5) - return n_face_nodes[i]; - ERR("Error in MeshLib::Element::getNumberOfFaceNodes() - Index %d does not exist.", i); - return 0; -} - const Element* PyramidRule13::getFace(const Element* e, unsigned i) { if (i<e->getNumberOfFaces()) { - unsigned nFaceNodes (e->getNumberOfFaceNodes(i)); + unsigned nFaceNodes(PyramidRule13::n_face_nodes[i]); Node** nodes = new Node*[nFaceNodes]; for (unsigned j=0; j<nFaceNodes; j++) nodes[j] = const_cast<Node*>(e->getNode(face_nodes[i][j])); diff --git a/MeshLib/Elements/PyramidRule13.h b/MeshLib/Elements/PyramidRule13.h index b5bf9c2bccbd2193225956cb21d4c7cdcb401926..b9230293730df1cd0e61f28bc90e0bfb51120e8f 100644 --- a/MeshLib/Elements/PyramidRule13.h +++ b/MeshLib/Elements/PyramidRule13.h @@ -61,9 +61,6 @@ public: /// Returns the i-th edge of the element. typedef QuadraticEdgeReturn EdgeReturn; - /// Get the number of nodes for face i. - static unsigned getNumberOfFaceNodes(unsigned i); - /// Returns the i-th face of the element. static const Element* getFace(const Element* e, unsigned i); diff --git a/MeshLib/Elements/PyramidRule5.cpp b/MeshLib/Elements/PyramidRule5.cpp index 476aad78092d513778b38857b04095c8435518ef..2ee24c2cfd51c6a198c40cff675131b1579df584 100644 --- a/MeshLib/Elements/PyramidRule5.cpp +++ b/MeshLib/Elements/PyramidRule5.cpp @@ -42,19 +42,11 @@ const unsigned PyramidRule5::edge_nodes[8][2] = const unsigned PyramidRule5::n_face_nodes[5] = { 3, 3, 3, 3, 4 }; -unsigned PyramidRule5::getNumberOfFaceNodes(unsigned i) -{ - if (i<5) - return n_face_nodes[i]; - ERR("Error in MeshLib::Element::getNumberOfFaceNodes() - Index %d does not exist.", i); - return 0; -} - const Element* PyramidRule5::getFace(const Element* e, unsigned i) { if (i<e->getNumberOfFaces()) { - unsigned nFaceNodes (e->getNumberOfFaceNodes(i)); + unsigned nFaceNodes(PyramidRule5::n_face_nodes[i]); Node** nodes = new Node*[nFaceNodes]; for (unsigned j=0; j<nFaceNodes; j++) nodes[j] = const_cast<Node*>(e->getNode(face_nodes[i][j])); diff --git a/MeshLib/Elements/PyramidRule5.h b/MeshLib/Elements/PyramidRule5.h index 6e268e55de5a30e8b75bee8bb06ba13f231e9b0e..803723984e065b4e90ba6f76f879e96e4d5d3462 100644 --- a/MeshLib/Elements/PyramidRule5.h +++ b/MeshLib/Elements/PyramidRule5.h @@ -76,9 +76,6 @@ public: /// Returns the i-th edge of the element. typedef LinearEdgeReturn EdgeReturn; - /// Get the number of nodes for face i. - static unsigned getNumberOfFaceNodes(unsigned i); - /// Returns the i-th face of the element. static const Element* getFace(const Element* e, unsigned i); diff --git a/MeshLib/Elements/TemplateElement.h b/MeshLib/Elements/TemplateElement.h index 98e4ed3c57629a4c6e86449495a6b5b2e2b00bc0..cf178cbf7b3bbd9f439c558be90a1895934b2064 100644 --- a/MeshLib/Elements/TemplateElement.h +++ b/MeshLib/Elements/TemplateElement.h @@ -81,9 +81,6 @@ public: /// Get the number of edges for this element. unsigned getNumberOfEdges() const { return ELEMENT_RULE::n_edges; } - /// Get the number of nodes for face i. - unsigned getNumberOfFaceNodes(unsigned i) const { return ELEMENT_RULE::getNumberOfFaceNodes(i); } - /// Get the number of faces for this element. unsigned getNumberOfFaces() const { return ELEMENT_RULE::n_faces; } diff --git a/MeshLib/Elements/TetRule10.h b/MeshLib/Elements/TetRule10.h index dcd7ede80878e17d378d4a1f513780ebd5fc9c2f..2657fa3b53e7a069c9b71acc5b10e3a37e8db195 100644 --- a/MeshLib/Elements/TetRule10.h +++ b/MeshLib/Elements/TetRule10.h @@ -56,9 +56,6 @@ public: /// Returns the i-th edge of the element. typedef QuadraticEdgeReturn EdgeReturn; - /// Get the number of nodes for face i. - static unsigned getNumberOfFaceNodes(unsigned /*i*/) { return 6; } - /// Returns the i-th face of the element. static const Element* getFace(const Element* e, unsigned i); diff --git a/MeshLib/Elements/TetRule4.h b/MeshLib/Elements/TetRule4.h index ddee10f6122559bb60e9f3e3115c290ac45a4481..53927c6272d4f0767ab7e6e0fc6316ef77fd8fd8 100644 --- a/MeshLib/Elements/TetRule4.h +++ b/MeshLib/Elements/TetRule4.h @@ -71,9 +71,6 @@ public: /// Returns the i-th edge of the element. typedef LinearEdgeReturn EdgeReturn; - /// Get the number of nodes for face i. - static unsigned getNumberOfFaceNodes(unsigned /*i*/) { return 3; } - /// Returns the i-th face of the element. static const Element* getFace(const Element* e, unsigned i); diff --git a/MeshLib/Elements/VertexRule.h b/MeshLib/Elements/VertexRule.h index d609015f59445a12b3ddee3d5ae10ecb60803933..e4c894d55580798dd45a5337e0ac0ff2ff30168f 100644 --- a/MeshLib/Elements/VertexRule.h +++ b/MeshLib/Elements/VertexRule.h @@ -27,12 +27,6 @@ public: /// Constant: The number of edges static const unsigned n_edges = 0; - /// Get the number of nodes for face i. - static unsigned getNumberOfFaceNodes(unsigned /*i*/) - { - return 0; - } - /// Returns the i-th face of the element. static const Element* getFace(const Element* /*e*/, unsigned /*i*/) { diff --git a/MeshLib/IO/Legacy/MeshIO.cpp b/MeshLib/IO/Legacy/MeshIO.cpp index eab8548fb5cd5e9452d232a782ada38bc594136a..016fd45177ce0e427ad04ce187de62f6dae5c086 100644 --- a/MeshLib/IO/Legacy/MeshIO.cpp +++ b/MeshLib/IO/Legacy/MeshIO.cpp @@ -19,6 +19,7 @@ #include "MeshIO.h" #include <iomanip> +#include <memory> #include <sstream> #include <logog/include/logog.hpp> @@ -26,8 +27,6 @@ #include "BaseLib/FileTools.h" #include "BaseLib/StringTools.h" -#include "GeoLib/GEOObjects.h" - #include "MeshLib/Elements/Elements.h" #include "MeshLib/Node.h" #include "MeshLib/Location.h" @@ -39,7 +38,7 @@ namespace IO namespace Legacy { MeshIO::MeshIO() - : _mesh(NULL) + : _mesh(nullptr) { } diff --git a/MeshLib/IO/Legacy/MeshIO.h b/MeshLib/IO/Legacy/MeshIO.h index 8ee1970b94983d58d70fe087951cbc00a5a7be01..54a8148f314f86b880b58668ebe6e23632c56ba9 100644 --- a/MeshLib/IO/Legacy/MeshIO.h +++ b/MeshLib/IO/Legacy/MeshIO.h @@ -16,7 +16,6 @@ #ifndef MESHIO_H_ #define MESHIO_H_ -#include <iosfwd> #include <string> #include <vector> #include <boost/optional.hpp> diff --git a/MeshLib/Mesh.cpp b/MeshLib/Mesh.cpp index 0c9e6b9b2c01851e93812edcb3bf45b33bb0e758..0fc3476513caf54b69f6a19fd0cd68e0cdd39e55 100644 --- a/MeshLib/Mesh.cpp +++ b/MeshLib/Mesh.cpp @@ -49,7 +49,6 @@ Mesh::Mesh(const std::string &name, this->setElementNeighbors(); this->calcEdgeLengthRange(); - this->calcNodeDistanceRange(); } Mesh::Mesh(const Mesh &mesh) @@ -165,23 +164,6 @@ void Mesh::calcEdgeLengthRange() this->_edge_length.second = sqrt(this->_edge_length.second); } -void Mesh::calcNodeDistanceRange() -{ - this->_node_distance.first = std::numeric_limits<double>::max(); - this->_node_distance.second = 0; - double min_length(0); - double max_length(0); - const std::size_t nElems (this->getNumberOfElements()); - for (std::size_t i=0; i<nElems; ++i) - { - _elements[i]->computeSqrNodeDistanceRange(min_length, max_length); - this->_node_distance.first = std::min(this->_node_distance.first, min_length); - this->_node_distance.second = std::max(this->_node_distance.second, max_length); - } - this->_node_distance.first = sqrt(this->_node_distance.first); - this->_node_distance.second = sqrt(this->_node_distance.second); -} - void Mesh::setElementNeighbors() { std::vector<Element*> neighbors; diff --git a/MeshLib/Mesh.h b/MeshLib/Mesh.h index ea7ef25c85e9581329dcb5e3513ed54796070205..d138bf3553a2c6a33e0b93c40db07bab7b5545d3 100644 --- a/MeshLib/Mesh.h +++ b/MeshLib/Mesh.h @@ -78,14 +78,6 @@ public: /// Get the maximum edge length over all elements of the mesh. double getMaxEdgeLength() const { return _edge_length.second; } - /// Get the minimum node distance in the mesh. - /// The value is calculated from element-wise minimum node distances. - double getMinNodeDistance() const { return _node_distance.first; } - - /// Get the maximum node distance over all elements of the mesh. - /// The value is calculated from element-wise maximum node distances. - double getMaxNodeDistance() const { return _node_distance.second; } - /// Get the number of elements std::size_t getNumberOfElements() const { return _elements.size(); } @@ -128,8 +120,6 @@ public: protected: /// Set the minimum and maximum length over the edges of the mesh. void calcEdgeLengthRange(); - /// Set the minimum and maximum node distances within elements. - void calcNodeDistanceRange(); /** * Resets the connected elements for the node vector, i.e. removes the old information and diff --git a/MeshLib/MeshEditing/MeshRevision.cpp b/MeshLib/MeshEditing/MeshRevision.cpp index 9ab05f9d075848847bef2bd828aa4df1596840ff..259b6e58996dbd37089675b8a331bf7916f03534 100644 --- a/MeshLib/MeshEditing/MeshRevision.cpp +++ b/MeshLib/MeshEditing/MeshRevision.cpp @@ -19,7 +19,6 @@ #include "logog/include/logog.hpp" #include "GeoLib/Grid.h" -#include "GeoLib/AnalyticalGeometry.h" #include "MathLib/GeometricBasics.h" #include "MeshLib/Elements/Elements.h" diff --git a/MeshLib/MeshGenerators/MeshGenerator.cpp b/MeshLib/MeshGenerators/MeshGenerator.cpp index 1a5819ca04c808dd98e7ed1ff33f72794874503d..c9661b3e1ade09aae952e61e13cb1ea355bb350a 100644 --- a/MeshLib/MeshGenerators/MeshGenerator.cpp +++ b/MeshLib/MeshGenerators/MeshGenerator.cpp @@ -25,7 +25,7 @@ namespace MeshLib std::vector<MeshLib::Node*> MeshGenerator::generateRegularNodes( const std::vector<const std::vector<double>*> &vec_xyz_coords, - const GeoLib::Point& origin) + const MathLib::Point3d& origin) { std::vector<Node*> nodes; nodes.reserve(vec_xyz_coords[0]->size()*vec_xyz_coords[1]->size()*vec_xyz_coords[2]->size()); @@ -47,7 +47,7 @@ std::vector<MeshLib::Node*> MeshGenerator::generateRegularNodes( std::vector<MeshLib::Node*> MeshGenerator::generateRegularNodes( const std::vector<double> &vec_x_coords, - const GeoLib::Point& origin) + const MathLib::Point3d& origin) { std::vector<const std::vector<double>*> vec_xyz_coords; vec_xyz_coords.push_back(&vec_x_coords); @@ -60,7 +60,7 @@ std::vector<MeshLib::Node*> MeshGenerator::generateRegularNodes( std::vector<MeshLib::Node*> MeshGenerator::generateRegularNodes( std::vector<double> &vec_x_coords, std::vector<double> &vec_y_coords, - const GeoLib::Point& origin) + const MathLib::Point3d& origin) { std::vector<const std::vector<double>*> vec_xyz_coords; vec_xyz_coords.push_back(&vec_x_coords); @@ -75,7 +75,7 @@ std::vector<MeshLib::Node*> MeshGenerator::generateRegularNodes( std::vector<double> &vec_x_coords, std::vector<double> &vec_y_coords, std::vector<double> &vec_z_coords, - const GeoLib::Point& origin) + const MathLib::Point3d& origin) { std::vector<const std::vector<double>*> vec_xyz_coords; vec_xyz_coords.push_back(&vec_x_coords); @@ -87,7 +87,7 @@ std::vector<MeshLib::Node*> MeshGenerator::generateRegularNodes( std::vector<MeshLib::Node*> MeshGenerator::generateRegularNodes( const std::array<unsigned,3> &n_cells, const std::array<double,3> &cell_size, - const GeoLib::Point& origin) + const MathLib::Point3d& origin) { std::vector<Node*> nodes; nodes.reserve((n_cells[0]+1)*(n_cells[1]+1)*(n_cells[2]+1)); @@ -110,7 +110,7 @@ std::vector<MeshLib::Node*> MeshGenerator::generateRegularNodes( Mesh* MeshGenerator::generateLineMesh( const double length, const std::size_t subdivision, - const GeoLib::Point& origin, + const MathLib::Point3d& origin, std::string const& mesh_name) { return generateLineMesh(subdivision, length/subdivision, origin, mesh_name); @@ -119,7 +119,7 @@ Mesh* MeshGenerator::generateLineMesh( Mesh* MeshGenerator::generateLineMesh( const unsigned n_cells, const double cell_size, - GeoLib::Point const& origin, + MathLib::Point3d const& origin, std::string const& mesh_name) { return generateLineMesh(BaseLib::UniformSubdivision(n_cells*cell_size, n_cells), origin, mesh_name); @@ -127,7 +127,7 @@ Mesh* MeshGenerator::generateLineMesh( Mesh* MeshGenerator::generateLineMesh( const BaseLib::ISubdivision &div, - GeoLib::Point const& origin, + MathLib::Point3d const& origin, std::string const& mesh_name) { const std::vector<double> vec_x(div()); @@ -152,7 +152,7 @@ Mesh* MeshGenerator::generateLineMesh( Mesh* MeshGenerator::generateRegularQuadMesh( const double length, const std::size_t subdivision, - const GeoLib::Point& origin, + const MathLib::Point3d& origin, std::string const& mesh_name) { return generateRegularQuadMesh(subdivision, subdivision, @@ -164,7 +164,7 @@ Mesh* MeshGenerator::generateRegularQuadMesh( const double y_length, const std::size_t x_subdivision, const std::size_t y_subdivision, - const GeoLib::Point& origin, + const MathLib::Point3d& origin, std::string const& mesh_name) { return generateRegularQuadMesh(x_subdivision, y_subdivision, @@ -175,7 +175,7 @@ Mesh* MeshGenerator::generateRegularQuadMesh( const unsigned n_x_cells, const unsigned n_y_cells, const double cell_size, - GeoLib::Point const& origin, + MathLib::Point3d const& origin, std::string const& mesh_name) { return generateRegularQuadMesh(n_x_cells, n_y_cells, cell_size, cell_size, origin, mesh_name); @@ -186,7 +186,7 @@ Mesh* MeshGenerator::generateRegularQuadMesh( const unsigned n_y_cells, const double cell_size_x, const double cell_size_y, - GeoLib::Point const& origin, + MathLib::Point3d const& origin, std::string const& mesh_name) { return generateRegularQuadMesh(BaseLib::UniformSubdivision(n_x_cells*cell_size_x, n_x_cells), @@ -196,7 +196,7 @@ Mesh* MeshGenerator::generateRegularQuadMesh( Mesh* MeshGenerator::generateRegularQuadMesh( const BaseLib::ISubdivision &div_x, const BaseLib::ISubdivision &div_y, - GeoLib::Point const& origin, + MathLib::Point3d const& origin, std::string const& mesh_name) { std::vector<double> vec_x(div_x()); @@ -231,7 +231,7 @@ Mesh* MeshGenerator::generateRegularQuadMesh( Mesh* MeshGenerator::generateRegularHexMesh( const double length, const std::size_t subdivision, - const GeoLib::Point& origin, + const MathLib::Point3d& origin, std::string const& mesh_name) { return MeshGenerator::generateRegularHexMesh(subdivision, subdivision, @@ -245,7 +245,7 @@ Mesh* MeshGenerator::generateRegularHexMesh( const std::size_t x_subdivision, const std::size_t y_subdivision, const std::size_t z_subdivision, - const GeoLib::Point& origin, + const MathLib::Point3d& origin, std::string const& mesh_name) { return MeshGenerator::generateRegularHexMesh(x_subdivision, y_subdivision, z_subdivision, @@ -257,7 +257,7 @@ Mesh* MeshGenerator::generateRegularHexMesh( const unsigned n_y_cells, const unsigned n_z_cells, const double cell_size, - GeoLib::Point const& origin, + MathLib::Point3d const& origin, std::string const& mesh_name) { return MeshGenerator::generateRegularHexMesh(n_x_cells, n_y_cells, n_z_cells, @@ -271,7 +271,7 @@ Mesh* MeshGenerator::generateRegularHexMesh( const double cell_size_x, const double cell_size_y, const double cell_size_z, - GeoLib::Point const& origin, + MathLib::Point3d const& origin, std::string const& mesh_name) { return generateRegularHexMesh( @@ -285,7 +285,7 @@ Mesh* MeshGenerator::generateRegularHexMesh( const BaseLib::ISubdivision &div_x, const BaseLib::ISubdivision &div_y, const BaseLib::ISubdivision &div_z, - GeoLib::Point const& origin, + MathLib::Point3d const& origin, std::string const& mesh_name) { std::vector<double> vec_x(div_x()); @@ -335,7 +335,7 @@ Mesh* MeshGenerator::generateRegularHexMesh( Mesh* MeshGenerator::generateRegularTriMesh( const double length, const std::size_t subdivision, - const GeoLib::Point& origin, + const MathLib::Point3d& origin, std::string const& mesh_name) { return generateRegularTriMesh(subdivision, subdivision, length/subdivision, origin, mesh_name); @@ -346,7 +346,7 @@ Mesh* MeshGenerator::generateRegularTriMesh( const double y_length, const std::size_t x_subdivision, const std::size_t y_subdivision, - const GeoLib::Point& origin, + const MathLib::Point3d& origin, std::string const& mesh_name) { return generateRegularTriMesh(x_subdivision, y_subdivision, x_length/x_subdivision, y_length/y_subdivision, origin, mesh_name); @@ -356,7 +356,7 @@ Mesh* MeshGenerator::generateRegularTriMesh( const unsigned n_x_cells, const unsigned n_y_cells, const double cell_size, - GeoLib::Point const& origin, + MathLib::Point3d const& origin, std::string const& mesh_name) { return generateRegularTriMesh(n_x_cells, n_y_cells, cell_size, cell_size, origin, mesh_name); @@ -367,7 +367,7 @@ Mesh* MeshGenerator::generateRegularTriMesh( const unsigned n_y_cells, const double cell_size_x, const double cell_size_y, - GeoLib::Point const& origin, + MathLib::Point3d const& origin, std::string const& mesh_name) { return generateRegularTriMesh(BaseLib::UniformSubdivision(n_x_cells*cell_size_x, n_x_cells), @@ -377,7 +377,7 @@ Mesh* MeshGenerator::generateRegularTriMesh( Mesh* MeshGenerator::generateRegularTriMesh( const BaseLib::ISubdivision &div_x, const BaseLib::ISubdivision &div_y, - GeoLib::Point const& origin, + MathLib::Point3d const& origin, std::string const& mesh_name) { std::vector<double> vec_x(div_x()); @@ -420,7 +420,7 @@ Mesh* MeshGenerator::generateRegularPrismMesh( const std::size_t x_subdivision, const std::size_t y_subdivision, const std::size_t z_subdivision, - const GeoLib::Point& origin, + const MathLib::Point3d& origin, std::string const& mesh_name) { return generateRegularPrismMesh(x_subdivision, y_subdivision, z_subdivision, @@ -433,7 +433,7 @@ Mesh* MeshGenerator::generateRegularPrismMesh( const unsigned n_y_cells, const unsigned n_z_cells, const double cell_size, - GeoLib::Point const& origin, + MathLib::Point3d const& origin, std::string const& mesh_name) { return generateRegularPrismMesh(n_x_cells, n_y_cells, n_z_cells, @@ -447,7 +447,7 @@ Mesh* MeshGenerator::generateRegularPrismMesh( const double cell_size_x, const double cell_size_y, const double cell_size_z, - GeoLib::Point const& origin, + MathLib::Point3d const& origin, std::string const& mesh_name) { std::unique_ptr<MeshLib::Mesh> mesh ( diff --git a/MeshLib/MeshGenerators/MeshGenerator.h b/MeshLib/MeshGenerators/MeshGenerator.h index 8dca5bda95cb55571b305e6f32a9ab934deb9f38..ef14651aee35059f818518110d4caac7d529583b 100644 --- a/MeshLib/MeshGenerators/MeshGenerator.h +++ b/MeshLib/MeshGenerators/MeshGenerator.h @@ -16,7 +16,7 @@ #include <vector> #include "BaseLib/Subdivision.h" -#include "GeoLib/Point.h" +#include "MathLib/Point3d.h" #include "MeshLib/Mesh.h" namespace MeshLib @@ -34,7 +34,7 @@ namespace MeshGenerator */ std::vector<MeshLib::Node*> generateRegularNodes( const std::vector<const std::vector<double>*> &vec_xyz_coords, - const GeoLib::Point& origin = GeoLib::ORIGIN); + const MathLib::Point3d& origin = MathLib::ORIGIN); /** * Generate regularly placed mesh nodes in 1D space @@ -44,7 +44,7 @@ std::vector<MeshLib::Node*> generateRegularNodes( */ std::vector<MeshLib::Node*> generateRegularNodes( const std::vector<double> &vec_x_coords, - const GeoLib::Point& origin = GeoLib::ORIGIN); + const MathLib::Point3d& origin = MathLib::ORIGIN); /** * Generate regularly placed mesh nodes in 1D space @@ -56,7 +56,7 @@ std::vector<MeshLib::Node*> generateRegularNodes( std::vector<MeshLib::Node*> generateRegularNodes( std::vector<double> &vec_x_coords, std::vector<double> &vec_y_coords, - const GeoLib::Point& origin = GeoLib::ORIGIN); + const MathLib::Point3d& origin = MathLib::ORIGIN); /** * Generate regularly placed mesh nodes in 1D space @@ -70,7 +70,7 @@ std::vector<MeshLib::Node*> generateRegularNodes( std::vector<double> &vec_x_coords, std::vector<double> &vec_y_coords, std::vector<double> &vec_z_coords, - const GeoLib::Point& origin = GeoLib::ORIGIN); + const MathLib::Point3d& origin = MathLib::ORIGIN); /** * Generate regularly placed mesh nodes in 3D spaces @@ -81,17 +81,17 @@ std::vector<MeshLib::Node*> generateRegularNodes( */ std::vector<MeshLib::Node*> generateRegularNodes(const std::array<unsigned,3> &n_cells, const std::array<double,3> &cell_size, - const GeoLib::Point& origin); + const MathLib::Point3d& origin); /** * Generate an 1D Line-Element mesh. The mesh is generated in x-direction. * * \param div Subdivision operator - * \param origin Optional mesh's origin (the left-most point) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the left-most point) with MathLib::ORIGIN default. * \param mesh_name Name of the new mesh. */ Mesh* generateLineMesh(const BaseLib::ISubdivision &div, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /** @@ -99,12 +99,12 @@ Mesh* generateLineMesh(const BaseLib::ISubdivision &div, * * \param length Mesh's length in x-direction. * \param subdivision Number of subdivisions. - * \param origin Optional mesh's origin (the left-most point) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the left-most point) with MathLib::ORIGIN default. * \param mesh_name Name of the new mesh. */ Mesh* generateLineMesh(const double length, const std::size_t subdivision, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /** @@ -112,12 +112,12 @@ Mesh* generateLineMesh(const double length, * * \param n_cells Number of cells. * \param cell_size Length of Line elements - * \param origin Optional mesh's origin (the left-most point) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the left-most point) with MathLib::ORIGIN default. * \param mesh_name Name of the new mesh. */ Mesh* generateLineMesh(const unsigned n_cells, const double cell_size, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /** @@ -126,12 +126,12 @@ Mesh* generateLineMesh(const unsigned n_cells, * * \param div_x Subdivision operator in x direction * \param div_y Subdivision operator in y direction - * \param origin Optional mesh's origin (the left-most point) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the left-most point) with MathLib::ORIGIN default. * \param mesh_name Name of the new mesh. */ Mesh* generateRegularQuadMesh(const BaseLib::ISubdivision &div_x, const BaseLib::ISubdivision &div_y, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /** @@ -140,11 +140,11 @@ Mesh* generateRegularQuadMesh(const BaseLib::ISubdivision &div_x, * * \param length Mesh's dimensions in x- and y-directions. * \param subdivision Number of subdivisions. - * \param origin Optional mesh's origin (the lower left corner) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the lower left corner) with MathLib::ORIGIN default. */ Mesh* generateRegularQuadMesh(const double length, const std::size_t subdivision, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /** @@ -155,13 +155,13 @@ Mesh* generateRegularQuadMesh(const double length, * \param y_length Mesh's dimension in y-direction. * \param x_subdivision Number of subdivisions in x-direction. * \param y_subdivision Number of subdivisions in y-direction. - * \param origin Optional mesh's origin (the lower left corner) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the lower left corner) with MathLib::ORIGIN default. */ Mesh* generateRegularQuadMesh(const double x_length, const double y_length, const std::size_t x_subdivision, const std::size_t y_subdivision, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /** @@ -171,13 +171,13 @@ Mesh* generateRegularQuadMesh(const double x_length, * \param n_x_cells Number of cells in x-direction. * \param n_y_cells Number of cells in y-direction. * \param cell_size Edge length of Quad elements - * \param origin Optional mesh's origin (the lower left corner) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the lower left corner) with MathLib::ORIGIN default. * \param mesh_name Name of the new mesh. */ Mesh* generateRegularQuadMesh(const unsigned n_x_cells, const unsigned n_y_cells, const double cell_size, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /** @@ -188,14 +188,14 @@ Mesh* generateRegularQuadMesh(const unsigned n_x_cells, * \param n_y_cells Number of cells in y-direction. * \param cell_size_x Edge length of Quad elements in x-direction * \param cell_size_y Edge length of Quad elements in y-direction - * \param origin Optional mesh's origin (the lower left corner) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the lower left corner) with MathLib::ORIGIN default. * \param mesh_name Name of the new mesh. */ Mesh* generateRegularQuadMesh(const unsigned n_x_cells, const unsigned n_y_cells, const double cell_size_x, const double cell_size_y, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); @@ -206,12 +206,12 @@ Mesh* generateRegularQuadMesh(const unsigned n_x_cells, * \param div_x Subdivision operator in x direction * \param div_y Subdivision operator in y direction * \param div_z Subdivision operator in z direction - * \param origin Optional mesh's origin (the bottom lower left corner) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the bottom lower left corner) with MathLib::ORIGIN default. */ Mesh* generateRegularHexMesh(const BaseLib::ISubdivision &div_x, const BaseLib::ISubdivision &div_y, const BaseLib::ISubdivision &div_z, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /** @@ -219,12 +219,12 @@ Mesh* generateRegularHexMesh(const BaseLib::ISubdivision &div_x, * * \param length Mesh dimensions in x- and y- and z-directions. * \param subdivision Number of subdivisions. - * \param origin Optional mesh's origin (the bottom lower left corner) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the bottom lower left corner) with MathLib::ORIGIN default. * \param mesh_name Name of the new mesh. */ Mesh* generateRegularHexMesh(const double length, const std::size_t subdivision, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /** @@ -236,7 +236,7 @@ Mesh* generateRegularHexMesh(const double length, * \param x_subdivision Number of subdivisions in x-direction. * \param y_subdivision Number of subdivisions in y-direction. * \param z_subdivision Number of subdivisions in z-direction. - * \param origin Optional mesh's origin (the bottom lower left corner) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the bottom lower left corner) with MathLib::ORIGIN default. * \param mesh_name Name of the new mesh. */ Mesh* generateRegularHexMesh(const double x_length, @@ -245,7 +245,7 @@ Mesh* generateRegularHexMesh(const double x_length, const std::size_t x_subdivision, const std::size_t y_subdivision, const std::size_t z_subdivision, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /** @@ -255,14 +255,14 @@ Mesh* generateRegularHexMesh(const double x_length, * \param n_y_cells Number of cells in y-direction. * \param n_z_cells Number of cells in z-direction. * \param cell_size Edge length of Hex elements - * \param origin Optional mesh's origin (the lower left corner) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the lower left corner) with MathLib::ORIGIN default. * \param mesh_name Name of the new mesh. */ Mesh* generateRegularHexMesh(const unsigned n_x_cells, const unsigned n_y_cells, const unsigned n_z_cells, const double cell_size, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /** @@ -274,7 +274,7 @@ Mesh* generateRegularHexMesh(const unsigned n_x_cells, * \param cell_size_x Edge length of Hex elements in x-direction. * \param cell_size_y Edge length of Hex elements in y s-direction. * \param cell_size_z Edge length of Hex elements in z-direction - * \param origin Optional mesh's origin (the lower left corner) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the lower left corner) with MathLib::ORIGIN default. * \param mesh_name Name of the new mesh. */ Mesh* generateRegularHexMesh(const unsigned n_x_cells, @@ -283,7 +283,7 @@ Mesh* generateRegularHexMesh(const unsigned n_x_cells, const double cell_size_x, const double cell_size_y, const double cell_size_z, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /** @@ -292,11 +292,11 @@ Mesh* generateRegularHexMesh(const unsigned n_x_cells, * * \param div_x Subdivision operator in x direction * \param div_y Subdivision operator in y direction - * \param origin Optional mesh's origin (the bottom lower left corner) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the bottom lower left corner) with MathLib::ORIGIN default. */ Mesh* generateRegularTriMesh(const BaseLib::ISubdivision &div_x, const BaseLib::ISubdivision &div_y, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /** @@ -305,11 +305,11 @@ Mesh* generateRegularTriMesh(const BaseLib::ISubdivision &div_x, * * \param length Mesh's dimensions in x- and y-directions. * \param subdivision Number of subdivisions. - * \param origin Optional mesh's origin (the lower left corner) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the lower left corner) with MathLib::ORIGIN default. */ Mesh* generateRegularTriMesh(const double length, const std::size_t subdivision, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /** @@ -320,13 +320,13 @@ Mesh* generateRegularTriMesh(const double length, * \param y_length Mesh's dimension in y-direction. * \param x_subdivision Number of subdivisions in x-direction. * \param y_subdivision Number of subdivisions in y-direction. - * \param origin Optional mesh's origin (the lower left corner) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the lower left corner) with MathLib::ORIGIN default. */ Mesh* generateRegularTriMesh(const double x_length, const double y_length, const std::size_t x_subdivision, const std::size_t y_subdivision, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /** @@ -336,13 +336,13 @@ Mesh* generateRegularTriMesh(const double x_length, * \param n_x_cells Number of cells in x-direction. * \param n_y_cells Number of cells in y-direction. * \param cell_size Edge length of two equal sides of isosceles triangles - * \param origin Optional mesh's origin (the lower left corner) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the lower left corner) with MathLib::ORIGIN default. * \param mesh_name Name of the new mesh. */ Mesh* generateRegularTriMesh(const unsigned n_x_cells, const unsigned n_y_cells, const double cell_size, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /** @@ -353,14 +353,14 @@ Mesh* generateRegularTriMesh(const unsigned n_x_cells, * \param n_y_cells Number of cells in y-direction. * \param cell_size_x Edge length of triangles in x-direction. * \param cell_size_y Edge length of triangles in y-direction. - * \param origin Optional mesh's origin (the lower left corner) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the lower left corner) with MathLib::ORIGIN default. * \param mesh_name Name of the new mesh. */ Mesh* generateRegularTriMesh(const unsigned n_x_cells, const unsigned n_y_cells, const double cell_size_x, const double cell_size_y, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /** @@ -372,7 +372,7 @@ Mesh* generateRegularTriMesh(const unsigned n_x_cells, * \param x_subdivision Number of subdivisions in x-direction. * \param y_subdivision Number of subdivisions in y-direction. * \param z_subdivision Number of subdivisions in z-direction. - * \param origin Optional mesh's origin (the lower left corner) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the lower left corner) with MathLib::ORIGIN default. */ Mesh* generateRegularPrismMesh(const double x_length, const double y_length, @@ -380,7 +380,7 @@ Mesh* generateRegularPrismMesh(const double x_length, const std::size_t x_subdivision, const std::size_t y_subdivision, const std::size_t z_subdivision, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /** @@ -390,14 +390,14 @@ Mesh* generateRegularPrismMesh(const double x_length, * \param n_y_cells Number of cells in y-direction. * \param n_z_cells Number of cells in z-direction. * \param cell_size Edge length of two equal sides of isosceles triangles + height of prism - * \param origin Optional mesh's origin (the lower left corner) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the lower left corner) with MathLib::ORIGIN default. * \param mesh_name Name of the new mesh. */ Mesh* generateRegularPrismMesh(const unsigned n_x_cells, const unsigned n_y_cells, const unsigned n_z_cells, const double cell_size, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /** @@ -409,7 +409,7 @@ Mesh* generateRegularPrismMesh(const unsigned n_x_cells, * \param cell_size_x Edge length of triangles in x-direction. * \param cell_size_y Edge length of triangles in y-direction. * \param cell_size_z Edge length of triangles in z-direction. - * \param origin Optional mesh's origin (the lower left corner) with GeoLib::ORIGIN default. + * \param origin Optional mesh's origin (the lower left corner) with MathLib::ORIGIN default. * \param mesh_name Name of the new mesh. */ Mesh* generateRegularPrismMesh(const unsigned n_x_cells, @@ -418,7 +418,7 @@ Mesh* generateRegularPrismMesh(const unsigned n_x_cells, const double cell_size_x, const double cell_size_y, const double cell_size_z, - GeoLib::Point const& origin = GeoLib::ORIGIN, + MathLib::Point3d const& origin = MathLib::ORIGIN, std::string const& mesh_name = "mesh"); /// Constructs a surface mesh approximating a surface in the 3d space given by diff --git a/MeshLib/MeshQuality/ElementQualityMetric.cpp b/MeshLib/MeshQuality/ElementQualityMetric.cpp index a8936a6694ee647b6bf17e8a441e5d9c9129538f..5c6378e482afdd5071fb69bf3c79cc3e80ba17da 100644 --- a/MeshLib/MeshQuality/ElementQualityMetric.cpp +++ b/MeshLib/MeshQuality/ElementQualityMetric.cpp @@ -16,7 +16,6 @@ #include <cmath> -#include "GeoLib/Point.h" #include "MeshLib/Node.h" namespace MeshLib diff --git a/Tests/MeshLib/TestMeshValidation.cpp b/Tests/MeshLib/TestMeshValidation.cpp index ce94da6e95be40ea92348779176ae233ad567308..c8de91902f1143e244ea7df892b2d87ce009a2e8 100644 --- a/Tests/MeshLib/TestMeshValidation.cpp +++ b/Tests/MeshLib/TestMeshValidation.cpp @@ -15,6 +15,8 @@ #include <memory> +#include "MathLib/Point3d.h" + #include "MeshLib/Mesh.h" #include "MeshLib/Node.h" #include "MeshLib/MeshQuality/MeshValidation.h" @@ -60,7 +62,7 @@ TEST(MeshValidation, DetectHolesHex) { auto mesh = std::unique_ptr<MeshLib::Mesh>{ MeshLib::MeshGenerator::generateRegularHexMesh( - 5,4,4,1.0,1.0,1.0,GeoLib::ORIGIN, "mesh")}; + 5, 4, 4, 1.0, 1.0, 1.0, MathLib::ORIGIN, "mesh")}; ASSERT_EQ(0, MeshLib::MeshValidation::detectHoles(*mesh)); detectHoles(*mesh, {27}, 1); diff --git a/Tests/NumLib/TestExtrapolation.cpp b/Tests/NumLib/TestExtrapolation.cpp index 341debb750b564c6dfe9842a0270158b7aa3ea2d..9e509a690683388cc601bf3ca1e8a274897bdee0 100644 --- a/Tests/NumLib/TestExtrapolation.cpp +++ b/Tests/NumLib/TestExtrapolation.cpp @@ -52,7 +52,6 @@ void fillVectorRandomly(Vector& x) std::random_device rd; std::mt19937 random_number_generator(rd()); std::uniform_real_distribution<double> rnd; - std::vector<GeoLib::Point> pnts; using Index = typename MathLib::MatrixVectorTraits<Vector>::Index; Index const size = x.size();