From a42d1aaf5bd56cf2e2d04d512a51a8091c5a639d Mon Sep 17 00:00:00 2001
From: Thomas Fischer <thomas.fischer@ufz.de>
Date: Mon, 20 Mar 2017 06:00:44 +0100
Subject: [PATCH] [MeL] Make Node::setID protected instead of privat.

This is needed for the GMSH interface.
---
 MeshLib/Node.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/MeshLib/Node.h b/MeshLib/Node.h
index e41a3aee176..cc62d741ccd 100644
--- a/MeshLib/Node.h
+++ b/MeshLib/Node.h
@@ -73,7 +73,7 @@ public:
         return Node(_x[0]-v[0], _x[1]-v[1], _x[2]-v[2]);
     }
 
-private:
+protected:
     /// Update coordinates of a node.
     /// This method automatically also updates the areas/volumes of all connected elements.
     void updateCoordinates(double x, double y, double z);
-- 
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