From a42d1aaf5bd56cf2e2d04d512a51a8091c5a639d Mon Sep 17 00:00:00 2001 From: Thomas Fischer <thomas.fischer@ufz.de> Date: Mon, 20 Mar 2017 06:00:44 +0100 Subject: [PATCH] [MeL] Make Node::setID protected instead of privat. This is needed for the GMSH interface. --- MeshLib/Node.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MeshLib/Node.h b/MeshLib/Node.h index e41a3aee176..cc62d741ccd 100644 --- a/MeshLib/Node.h +++ b/MeshLib/Node.h @@ -73,7 +73,7 @@ public: return Node(_x[0]-v[0], _x[1]-v[1], _x[2]-v[2]); } -private: +protected: /// Update coordinates of a node. /// This method automatically also updates the areas/volumes of all connected elements. void updateCoordinates(double x, double y, double z); -- GitLab