From d8f4b546540bd4c523cc46b2caac1c7f59000710 Mon Sep 17 00:00:00 2001 From: Christoph Lehmann <christoph.lehmann@ufz.de> Date: Tue, 3 Nov 2015 08:36:14 +0100 Subject: [PATCH] [MeL] updated doc for PointRule1 --- MeshLib/Elements/PointRule1.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/MeshLib/Elements/PointRule1.h b/MeshLib/Elements/PointRule1.h index eb6c63f20d9..80da548d108 100644 --- a/MeshLib/Elements/PointRule1.h +++ b/MeshLib/Elements/PointRule1.h @@ -44,8 +44,12 @@ public: typedef NoEdgeReturn EdgeReturn; /// Checks if a point is inside the element. + /// + /// Specifically this function tests if the squared euclidean distance + /// between the points \c _nodes and \c pnt is less then \c eps. + /// /// \param pnt a 3D MathLib::Point3d object - /// \param eps tolerance for numerical algorithm used or computing the + /// \param eps tolerance for numerical algorithm used for computing the /// property /// \return true if the point is not outside the element, false otherwise static bool isPntInElement(Node const* const* _nodes, -- GitLab