/** * Copyright (c) 2012, OpenGeoSys Community (http://www.opengeosys.com) * Distributed under a Modified BSD License. * See accompanying file LICENSE.txt or * http://www.opengeosys.com/LICENSE.txt * * * \file Element.cpp * * Created on 2012-05-02 by Karsten Rink */ #include "Element.h" #include "Node.h" #include "Edge.h" #include "MathTools.h" namespace MeshLib { /* Element::Element(Node** nodes, MshElemType::type type, unsigned value) { } */ Element::Element(MshElemType::type type, unsigned value) : _nodes(NULL), _type(type), _value(value) { } Element::~Element() { delete[] this->_nodes; } bool Element::addNeighbor(Element* e) { unsigned n(0); unsigned nNeighbors (this->getNNeighbors()); for (n=0; n<nNeighbors; n++) { if (this->_neighbors[n] == e) return false; if (this->_neighbors[n] == NULL) break; } if (n<nNeighbors) { const unsigned nNodes (this->getNNodes()); const unsigned eNodes (e->getNNodes()); const Node* const* e_nodes = e->getNodes(); unsigned count(0); for (unsigned i(0); i<nNodes; i++) for (unsigned j(0); j<eNodes; j++) if (_nodes[i] == e_nodes[j]) //std::cout << _nodes[i]->getID() << " == " << e_nodes[j]->getID() << std::endl; // increment shared nodes counter and check if enough nodes are similar to be sure e is a neighbour of this if ((++count)>=this->getDimension()) { _neighbors[n]=e; return true; } } return false; } const Element* Element::getEdge(unsigned i) const { if (i < getNEdges()) { Node** nodes = new Node*[2]; nodes[0] = getEdgeNode(i,0); nodes[1] = getEdgeNode(i,1); return new Edge(nodes); } std::cerr << "Error in MeshLib::Element::getEdge() - Index does not exist." << std::endl; return NULL; } void Element::computeSqrEdgeLengthRange(double &min, double &max) const { min = std::numeric_limits<double>::max(); max = std::numeric_limits<double>::min(); unsigned nEdges (this->getNEdges()); for (unsigned i=0; i<nEdges; i++) { double dist (MathLib::sqrDist(getEdgeNode(i,0)->getCoords(), getEdgeNode(i,1)->getCoords())); min = (dist<min) ? dist : min; max = (dist>max) ? dist : max; } } const Element* Element::getNeighbor(unsigned i) const { if (i < getNNeighbors()) return _neighbors[i]; std::cerr << "Error in MeshLib::Element::getNeighbor() - Index does not exist." << std::endl; return NULL; } const Node* Element::getNode(unsigned i) const { if (i < getNNodes()) return _nodes[i]; std::cerr << "Error in MeshLib::Element::getNode() - Index does not exist." << std::endl; return NULL; } unsigned Element::getNodeIndex(unsigned i) const { if (i<getNNodes()) return _nodes[i]->getID(); std::cerr << "Error in MeshLib::Element::getNodeIndex() - Index does not exist." << std::endl; return std::numeric_limits<unsigned>::max(); } bool Element::hasNeighbor(Element* elem) const { unsigned nNeighbors (this->getNNeighbors()); for (unsigned i=0; i<nNeighbors; i++) if (this->_neighbors[i]==elem) return true; return false; } }