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[utils] Creating voxel grid from layers

Karsten Rink requested to merge rinkk/ogs:UniformGridGen into master

Layers2Grid: Takes a list of 2d mesh layers and creates a 3d voxel grid of arbitrary resolution

AddFaultToVoxelGrid: Takes a 3d voxel grid and marks all elements intersected by a 2 layer (e.g. a fault)

Question: I've added a number intersection tests to the tool, should these rather be moved to MathLib?

  1. Feature description was added to the changelog
  2. Tests covering your feature were added?

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