[utils] Creating voxel grid from layers
Layers2Grid: Takes a list of 2d mesh layers and creates a 3d voxel grid of arbitrary resolution
AddFaultToVoxelGrid: Takes a 3d voxel grid and marks all elements intersected by a 2 layer (e.g. a fault)
Question: I've added a number intersection tests to the tool, should these rather be moved to MathLib?
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Tests covering your feature were added?