diff --git a/MeshToolsLib/MeshEditing/ConvertToLinearMesh.cpp b/MeshToolsLib/MeshEditing/ConvertToLinearMesh.cpp index ed73dae293e026533c786006b0eb5a79c2fbb569..d79ce37baca6a92a0536458c16ac92c7e6a4cf4a 100644 --- a/MeshToolsLib/MeshEditing/ConvertToLinearMesh.cpp +++ b/MeshToolsLib/MeshEditing/ConvertToLinearMesh.cpp @@ -45,12 +45,12 @@ T_ELEMENT* createLinearElement(MeshLib::Element const* e, } // unnamed namespace std::unique_ptr<MeshLib::Mesh> convertToLinearMesh( - MeshLib::Mesh const& org_mesh, std::string const& new_mesh_name) + MeshLib::Mesh const& mesh, std::string const& new_mesh_name) { - auto const& org_elements = org_mesh.getElements(); + auto const& org_elements = mesh.getElements(); // mark base nodes - std::vector<bool> marked_base_nodes(org_mesh.getNodes().size(), false); + std::vector<bool> marked_base_nodes(mesh.getNodes().size(), false); for (auto const org_element : org_elements) { for (std::size_t k = 0; k < org_element->getNumberOfBaseNodes(); ++k) @@ -64,7 +64,7 @@ std::unique_ptr<MeshLib::Mesh> convertToLinearMesh( std::vector<MeshLib::Node*> new_mesh_nodes{static_cast<std::size_t>( std::count(begin(marked_base_nodes), end(marked_base_nodes), true))}; std::size_t base_node_cnt = 0; - auto const& org_nodes = org_mesh.getNodes(); + auto const& org_nodes = mesh.getNodes(); std::vector<std::size_t> base_node_map(org_nodes.size(), -1); for (std::size_t k = 0; k < org_nodes.size(); ++k) { @@ -79,7 +79,7 @@ std::unique_ptr<MeshLib::Mesh> convertToLinearMesh( // create new elements with the quadratic nodes std::vector<MeshLib::Element*> vec_new_eles; - for (MeshLib::Element const* e : org_mesh.getElements()) + for (MeshLib::Element const* e : mesh.getElements()) { if (e->getCellType() == MeshLib::CellType::LINE3) { @@ -115,12 +115,12 @@ std::unique_ptr<MeshLib::Mesh> convertToLinearMesh( auto new_mesh = std::make_unique<MeshLib::Mesh>( new_mesh_name, new_mesh_nodes, vec_new_eles, - org_mesh.getProperties().excludeCopyProperties( + mesh.getProperties().excludeCopyProperties( std::vector<MeshLib::MeshItemType>(1, MeshLib::MeshItemType::Node))); // copy property vectors for nodes - for (auto [name, property] : org_mesh.getProperties()) + for (auto [name, property] : mesh.getProperties()) { if (property->getMeshItemType() != MeshLib::MeshItemType::Node) {