From ab75c9d1114302ac5a313563ee2a2d057fe24d6b Mon Sep 17 00:00:00 2001 From: Dmitri Naumov <dmitri.naumov@ufz.de> Date: Wed, 14 Aug 2013 21:49:17 +0200 Subject: [PATCH] Early exit if element is an edge. Reduces indentation. --- MeshLib/Mesh.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/MeshLib/Mesh.cpp b/MeshLib/Mesh.cpp index 80728f4b4e5..06d8aaa6e43 100644 --- a/MeshLib/Mesh.cpp +++ b/MeshLib/Mesh.cpp @@ -173,15 +173,15 @@ void Mesh::setElementNeighbors() std::vector<Element*> const& conn_elems ((element->getNode(n)->getElements())); neighbors.insert(neighbors.end(), conn_elems.begin(), conn_elems.end()); } - std::sort(neighbors.begin(), neighbors.end()); - auto const neighbors_new_end = std::unique(neighbors.begin(), neighbors.end()); + std::sort(neighbors.begin(), neighbors.end()); + auto const neighbors_new_end = std::unique(neighbors.begin(), neighbors.end()); - const unsigned nNeighbors ( std::distance(neighbors.begin(), neighbors_new_end)); + const unsigned nNeighbors ( std::distance(neighbors.begin(), neighbors_new_end)); for (unsigned i(0); i<nNeighbors; ++i) { unsigned const opposite_face_id = element->addNeighbor(neighbors[i]); - if (element->addNeighbor(neighbors[i])) + if (opposite_face_id != unsigned(-1)) { neighbors[i]->setNeighbor(element, opposite_face_id); } -- GitLab