diff --git a/MeshLib/MeshGenerators/MeshGenerator.h b/MeshLib/MeshGenerators/MeshGenerator.h index 9340a48f5d0c237be3ecbeb30e44b653c55d5191..b10b114a61a0eb81f25e0e981b48dffae57acf8d 100644 --- a/MeshLib/MeshGenerators/MeshGenerator.h +++ b/MeshLib/MeshGenerators/MeshGenerator.h @@ -424,6 +424,8 @@ Mesh* generateRegularPrismMesh(const unsigned n_x_cells, /** * Generate a regular 3D Tet-Element mesh. * + * This algorithm generates regular grid points and split each grid cell into six tetrahedrals. + * * \param div_x Subdivision operator in x direction * \param div_y Subdivision operator in y direction * \param div_z Subdivision operator in z direction @@ -439,6 +441,8 @@ Mesh* generateRegularTetMesh(const BaseLib::ISubdivision &div_x, /** * Generate a regular 3D Tet-Element mesh. * + * This algorithm generates regular grid points and split each grid cell into six tetrahedrals. + * * \param x_length Mesh dimension in x-direction. * \param y_length Mesh dimension in y-direction. * \param z_length Mesh dimension in z-direction. @@ -460,6 +464,8 @@ Mesh* generateRegularTetMesh(const double x_length, /** * Generate a regular 3D Tet-Element mesh. * + * This algorithm generates regular grid points and split each grid cell into six tetrahedrals. + * * \param n_x_cells Number of cells in x-direction. * \param n_y_cells Number of cells in y-direction. * \param n_z_cells Number of cells in z-direction.