diff --git a/MeshLib/MeshSearch/MeshElementGrid.cpp b/MeshLib/MeshSearch/MeshElementGrid.cpp index fe0e69527661efba62d2854347223c5b4b50b4fa..dc44cb6f379e8200aaad13eb79f192a51fc6636d 100644 --- a/MeshLib/MeshSearch/MeshElementGrid.cpp +++ b/MeshLib/MeshSearch/MeshElementGrid.cpp @@ -134,7 +134,6 @@ bool MeshElementGrid::sortElementInGridCells(MeshLib::Element const& element) return false; } - std::vector<std::array<std::size_t,3>> coord_vecs(element.getNumberOfNodes()); for (std::size_t k(1); k<element.getNumberOfNodes(); ++k) { // compute coordinates of the grid for each node of the element c = getGridCellCoordinates(*(static_cast<MathLib::Point3d const*>(element.getNode(k))));