From c0f4a483a29f0844db786f896ca9ca58c52faacf Mon Sep 17 00:00:00 2001
From: Norbert Grunwald <Norbert.Grunwald@ufz.de>
Date: Tue, 10 Sep 2019 09:08:35 +0200
Subject: [PATCH] remove unnessecary comments

---
 MaterialLib/MPL/CreateProperty.cpp | 10 ----------
 1 file changed, 10 deletions(-)

diff --git a/MaterialLib/MPL/CreateProperty.cpp b/MaterialLib/MPL/CreateProperty.cpp
index 94efb907ae7..2849ac8da51 100644
--- a/MaterialLib/MPL/CreateProperty.cpp
+++ b/MaterialLib/MPL/CreateProperty.cpp
@@ -37,8 +37,6 @@ std::unique_ptr<MaterialPropertyLib::Property> createProperty(
     //! \ogs_file_param{properties__property__type}
     auto const property_type = config.peekConfigParameter<std::string>("type");
 
-    // If (and only if) the given property type is 'constant', a corresponding
-    // value is needed.
     if (property_type == "Constant")
     {
         std::vector<double> const values =
@@ -102,14 +100,6 @@ std::unique_ptr<MaterialPropertyLib::Property> createProperty(
         PropertyDataType property_value;
         return std::make_unique<Constant>(property_value);
     }
-    // Properties can be medium, phase, or component properties.
-    // Some of them require information about the respective material.
-    // Thus, we pass a pointer to the material that requests the property.
-    // In this method, this pointer is realized via typename MaterialType, which
-    // replaces either Medium*, Phase*, or Component*.
-    // Note that most property constructors (only those that request material
-    // pointers) must be overloaded for any type of material.
-
     if (property_type == "Linear")
     {
         auto const reference_value =
-- 
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