diff --git a/MathLib/Vector3.h b/MathLib/Vector3.h index 0807e73d1db2735d40dd3208d346e30c8b79b15e..af50299140d65aa7bc5c57ee89d1d91e9c9d370b 100644 --- a/MathLib/Vector3.h +++ b/MathLib/Vector3.h @@ -143,17 +143,17 @@ public: { return this->Dot(pV) / (Length() * pV.Length()); } /// Comparison if equal - bool operator==( const TemplateVector3 & pV) const + bool operator==(TemplateVector3 const& v) const { - return std::fabs(this->_x[0] - pV[0]) < sqrt(std::numeric_limits<double>::min()) && - std::fabs(this->_x[1] - pV[1]) < sqrt(std::numeric_limits<double>::min()) && - std::fabs(this->_x[2] - pV[2]) < sqrt(std::numeric_limits<double>::min()); + return std::fabs(this->_x[0] - v[0]) < sqrt(std::numeric_limits<double>::min()) && + std::fabs(this->_x[1] - v[1]) < sqrt(std::numeric_limits<double>::min()) && + std::fabs(this->_x[2] - v[2]) < sqrt(std::numeric_limits<double>::min()); } /// Comparison if not equal - bool operator!=( const TemplateVector3 & pV) const + bool operator!=(const TemplateVector3 & v) const { - return !(pV == this); + return !(v == this); } private: