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Commit 30ce6350 authored by Dmitri Naumov's avatar Dmitri Naumov
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Fix link

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...@@ -12,7 +12,7 @@ The second release of ogs6 introduces Neumann boundary conditions and VTK result ...@@ -12,7 +12,7 @@ The second release of ogs6 introduces Neumann boundary conditions and VTK result
- Implement mesh properties for storage of data fields. This also includes mapped values (e.g. based on material id) [PR #542](https://github.com/ufz/ogs/pull/542), [PR #644](https://github.com/ufz/ogs/pull/644), - Implement mesh properties for storage of data fields. This also includes mapped values (e.g. based on material id) [PR #542](https://github.com/ufz/ogs/pull/542), [PR #644](https://github.com/ufz/ogs/pull/644),
- Refactored mesh property classes to [enable VTK output](https://github.com/ufz/ogs/pull/692) - Refactored mesh property classes to [enable VTK output](https://github.com/ufz/ogs/pull/692)
- Extended the available elements to quadratic (e.g. Quad8) based on generalized "element rules". [#572](https://github.com/ufz/ogs/pull/572), [PR #656](https://github.com/ufz/ogs/pull/656), [PR #657](https://github.com/ufz/ogs/pull/657), - Extended the available elements to quadratic (e.g. Quad8) based on generalized "element rules". [#572](https://github.com/ufz/ogs/pull/572), [PR #656](https://github.com/ufz/ogs/pull/656), [PR #657](https://github.com/ufz/ogs/pull/657),
- Extend computation of shape matrices to lower dimensional elements embedded in higher dimensional space [#655]((https://github.com/ufz/ogs/pull/655) - Extend computation of shape matrices to lower dimensional elements embedded in higher dimensional space [#655](https://github.com/ufz/ogs/pull/655)
- Builds with MinGW (GCC) on Windows, see [Developer Guide](http://docs.opengeosys.org/docs/devguide/getting-started/prerequisites) and the new MinGW platform instructions - Builds with MinGW (GCC) on Windows, see [Developer Guide](http://docs.opengeosys.org/docs/devguide/getting-started/prerequisites) and the new MinGW platform instructions
- [Cross-compiling for Windows with MXE on Mac OS](http://docs.opengeosys.org/docs/devguide/advanced/cross-compiling) - [Cross-compiling for Windows with MXE on Mac OS](http://docs.opengeosys.org/docs/devguide/advanced/cross-compiling)
- [Support for new cross-platform IDE CLion](http://docs.opengeosys.org/docs/devguide/development-workflows/development-ides#clion) - [Support for new cross-platform IDE CLion](http://docs.opengeosys.org/docs/devguide/development-workflows/development-ides#clion)
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