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/**
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* \copyright
* Copyright (c) 2012-2020, OpenGeoSys Community (http://www.opengeosys.org)
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* Distributed under a Modified BSD License.
* See accompanying file LICENSE.txt or
* http://www.opengeosys.org/project/license
*
*/
#include "TriRule3.h"
#include "MathLib/GeometricBasics.h"
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#include "MeshLib/Node.h"
namespace MeshLib {
const unsigned TriRule3::edge_nodes[3][2] =
{
{0, 1}, // Edge 0
{1, 2}, // Edge 1
{2, 0}, // Edge 2
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};
double TriRule3::computeVolume(Node const* const* _nodes)
{
return MathLib::calcTriangleArea(*_nodes[0], *_nodes[1], *_nodes[2]);
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}
bool TriRule3::isPntInElement(Node const* const* nodes,
MathLib::Point3d const& pnt, double eps)
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{
return MathLib::isPointInTriangle(pnt, *nodes[0], *nodes[1], *nodes[2],
eps);
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}
unsigned TriRule3::identifyFace(Node const* const* _nodes, Node* nodes[3])
{
for (unsigned i=0; i<3; i++)
{
unsigned flag(0);
for (unsigned j = 0; j < 2; j++)
{
for (unsigned k = 0; k < 2; k++)
{
}
}
}
if (flag == 2)
{
}
return std::numeric_limits<unsigned>::max();
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}
ElementErrorCode TriRule3::validate(const Element* e)
{
error_code[ElementErrorFlag::ZeroVolume] = hasZeroVolume(*e);
error_code[ElementErrorFlag::NodeOrder] = !e->testElementNodeOrder();
return error_code;
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}
} // end namespace MeshLib