Newer
Older
* \brief Definition of the Point3d class.
* Copyright (c) 2012-2021, OpenGeoSys Community (http://www.opengeosys.org)
* Distributed under a Modified BSD License.
* See accompanying file LICENSE.txt or
* http://www.opengeosys.org/project/license
*/
#include "mathlib_export.h"
#include "TemplatePoint.h"
namespace MathLib
{
using Point3d = MathLib::TemplatePoint<double, 3>;
extern MATHLIB_EXPORT const Point3d ORIGIN;
/**
* rotation of points
* @param mat a rotation matrix
* @param p a point to be transformed
* @return a rotated point
*/
template <typename MATRIX>
inline MathLib::Point3d operator*(MATRIX const& mat, MathLib::Point3d const& p)
{
MathLib::Point3d new_p;
for (std::size_t i(0); i<3; ++i) {
for (std::size_t j(0); j<3; ++j) {
new_p[i] += mat(i,j)*p[j];
}
}
return new_p;
}
/** Computes the squared dist between the two points p0 and p1.
*/
inline
double sqrDist(MathLib::Point3d const& p0, MathLib::Point3d const& p1)
{
return (Eigen::Map<Eigen::Vector3d>(const_cast<double*>(p0.getCoords())) -
Eigen::Map<Eigen::Vector3d>(const_cast<double*>(p1.getCoords())))
.squaredNorm();
/// Computes the squared distance between the orthogonal projection of the two
/// points \c p0 and \c p1 onto the \f$xy\f$-plane.
inline
double sqrDist2d(MathLib::Point3d const& p0, MathLib::Point3d const& p1)
{
return (p0[0]-p1[0])*(p0[0]-p1[0]) + (p0[1]-p1[1])*(p0[1]-p1[1]);