[MeL] Improve const correctness.
This change makes it possible to use interface function Element::getNode() in Element::addNeighbor function.
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- MeshLib/Elements/Element.cpp 3 additions, 3 deletionsMeshLib/Elements/Element.cpp
- MeshLib/Elements/Element.h 1 addition, 1 deletionMeshLib/Elements/Element.h
- MeshLib/Elements/HexRule8.cpp 1 addition, 1 deletionMeshLib/Elements/HexRule8.cpp
- MeshLib/Elements/HexRule8.h 2 additions, 1 deletionMeshLib/Elements/HexRule8.h
- MeshLib/Elements/LineRule2.cpp 2 additions, 1 deletionMeshLib/Elements/LineRule2.cpp
- MeshLib/Elements/LineRule2.h 2 additions, 1 deletionMeshLib/Elements/LineRule2.h
- MeshLib/Elements/PointRule1.cpp 2 additions, 1 deletionMeshLib/Elements/PointRule1.cpp
- MeshLib/Elements/PointRule1.h 2 additions, 1 deletionMeshLib/Elements/PointRule1.h
- MeshLib/Elements/PrismRule6.cpp 2 additions, 1 deletionMeshLib/Elements/PrismRule6.cpp
- MeshLib/Elements/PrismRule6.h 2 additions, 1 deletionMeshLib/Elements/PrismRule6.h
- MeshLib/Elements/PyramidRule5.cpp 2 additions, 1 deletionMeshLib/Elements/PyramidRule5.cpp
- MeshLib/Elements/PyramidRule5.h 2 additions, 1 deletionMeshLib/Elements/PyramidRule5.h
- MeshLib/Elements/QuadRule4.cpp 2 additions, 1 deletionMeshLib/Elements/QuadRule4.cpp
- MeshLib/Elements/QuadRule4.h 2 additions, 1 deletionMeshLib/Elements/QuadRule4.h
- MeshLib/Elements/TemplateElement.h 1 addition, 1 deletionMeshLib/Elements/TemplateElement.h
- MeshLib/Elements/TetRule4.cpp 1 addition, 1 deletionMeshLib/Elements/TetRule4.cpp
- MeshLib/Elements/TetRule4.h 2 additions, 1 deletionMeshLib/Elements/TetRule4.h
- MeshLib/Elements/TriRule3.cpp 1 addition, 1 deletionMeshLib/Elements/TriRule3.cpp
- MeshLib/Elements/TriRule3.h 2 additions, 1 deletionMeshLib/Elements/TriRule3.h
- ProcessLib/BoundaryConditionAndSourceTerm/ConstraintDirichletBoundaryCondition.cpp 1 addition, 1 deletion...ionAndSourceTerm/ConstraintDirichletBoundaryCondition.cpp
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