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add quadatic mesh elements to Tri, Hex, Tet, Prism, Pyramid
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- MeshLib/Elements/Hex.h 2 additions, 0 deletionsMeshLib/Elements/Hex.h
- MeshLib/Elements/HexRule20.cpp 63 additions, 0 deletionsMeshLib/Elements/HexRule20.cpp
- MeshLib/Elements/HexRule20.h 75 additions, 0 deletionsMeshLib/Elements/HexRule20.h
- MeshLib/Elements/Prism.h 2 additions, 0 deletionsMeshLib/Elements/Prism.h
- MeshLib/Elements/PrismRule15.cpp 72 additions, 0 deletionsMeshLib/Elements/PrismRule15.cpp
- MeshLib/Elements/PrismRule15.h 76 additions, 0 deletionsMeshLib/Elements/PrismRule15.h
- MeshLib/Elements/Pyramid.h 2 additions, 0 deletionsMeshLib/Elements/Pyramid.h
- MeshLib/Elements/PyramidRule13.cpp 71 additions, 0 deletionsMeshLib/Elements/PyramidRule13.cpp
- MeshLib/Elements/PyramidRule13.h 75 additions, 0 deletionsMeshLib/Elements/PyramidRule13.h
- MeshLib/Elements/Tet.h 2 additions, 0 deletionsMeshLib/Elements/Tet.h
- MeshLib/Elements/TetRule10.cpp 53 additions, 0 deletionsMeshLib/Elements/TetRule10.cpp
- MeshLib/Elements/TetRule10.h 70 additions, 0 deletionsMeshLib/Elements/TetRule10.h
- MeshLib/Elements/Tri.h 2 additions, 0 deletionsMeshLib/Elements/Tri.h
- MeshLib/Elements/TriRule6.cpp 21 additions, 0 deletionsMeshLib/Elements/TriRule6.cpp
- MeshLib/Elements/TriRule6.h 59 additions, 0 deletionsMeshLib/Elements/TriRule6.h
- MeshLib/MeshEnums.h 2 additions, 1 deletionMeshLib/MeshEnums.h
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