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add getNumElemType function based on ordered map
remove old function/complete replace of getNumberOfElementTypes() tiny change add getNumElemType function based on ordered map remove old function/complete replace of getNumberOfElementTypes() tiny change make all number of element type maps const references add missing auto
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- Applications/DataExplorer/DataView/ElementTreeModel.cpp 13 additions, 10 deletionsApplications/DataExplorer/DataView/ElementTreeModel.cpp
- Applications/FileIO/TetGenInterface.cpp 4 additions, 2 deletionsApplications/FileIO/TetGenInterface.cpp
- Applications/Utils/MeshEdit/UnityPreprocessing.cpp 4 additions, 3 deletionsApplications/Utils/MeshEdit/UnityPreprocessing.cpp
- MeshLib/MeshInformation.cpp 10 additions, 37 deletionsMeshLib/MeshInformation.cpp
- MeshLib/MeshInformation.h 2 additions, 1 deletionMeshLib/MeshInformation.h
- Tests/FileIO/TestGmsInterface.cpp 5 additions, 4 deletionsTests/FileIO/TestGmsInterface.cpp
- Tests/FileIO_SWMM/TestSwmmInterface.cpp 3 additions, 2 deletionsTests/FileIO_SWMM/TestSwmmInterface.cpp
- Tests/MeshLib/TestAddLayerToMesh.cpp 42 additions, 28 deletionsTests/MeshLib/TestAddLayerToMesh.cpp
- Tests/MeshLib/TestRasterToMesh.cpp 16 additions, 16 deletionsTests/MeshLib/TestRasterToMesh.cpp
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