fixed memory allocation for element nodearrays
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- MeshLib/Elements/Cell.cpp 2 additions, 2 deletionsMeshLib/Elements/Cell.cpp
- MeshLib/Elements/Cell.h 2 additions, 1 deletionMeshLib/Elements/Cell.h
- MeshLib/Elements/Edge.cpp 8 additions, 5 deletionsMeshLib/Elements/Edge.cpp
- MeshLib/Elements/Element.cpp 3 additions, 2 deletionsMeshLib/Elements/Element.cpp
- MeshLib/Elements/Element.h 3 additions, 2 deletionsMeshLib/Elements/Element.h
- MeshLib/Elements/Face.cpp 2 additions, 2 deletionsMeshLib/Elements/Face.cpp
- MeshLib/Elements/Face.h 2 additions, 1 deletionMeshLib/Elements/Face.h
- MeshLib/Elements/FemElem.h 2 additions, 2 deletionsMeshLib/Elements/FemElem.h
- MeshLib/Elements/Hex.cpp 5 additions, 4 deletionsMeshLib/Elements/Hex.cpp
- MeshLib/Elements/Prism.cpp 12 additions, 6 deletionsMeshLib/Elements/Prism.cpp
- MeshLib/Elements/Pyramid.cpp 14 additions, 9 deletionsMeshLib/Elements/Pyramid.cpp
- MeshLib/Elements/Quad.cpp 10 additions, 5 deletionsMeshLib/Elements/Quad.cpp
- MeshLib/Elements/Tet.cpp 10 additions, 5 deletionsMeshLib/Elements/Tet.cpp
- MeshLib/Elements/Tet10.cpp 17 additions, 13 deletionsMeshLib/Elements/Tet10.cpp
- MeshLib/Elements/Tet10.h 1 addition, 1 deletionMeshLib/Elements/Tet10.h
- MeshLib/Elements/Tet4.cpp 7 additions, 10 deletionsMeshLib/Elements/Tet4.cpp
- MeshLib/Elements/Tet4.h 1 addition, 1 deletionMeshLib/Elements/Tet4.h
- MeshLib/Elements/Tri.cpp 9 additions, 5 deletionsMeshLib/Elements/Tri.cpp
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