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Unverified Commit b150e83b authored by Pierre Neidhardt's avatar Pierre Neidhardt
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gnu: Add mojoshader-with-viewport-flip.

* gnu/packages/gl.scm (mojoshader-with-viewport-flip): New variable.
parent 3429f5d9
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......@@ -858,3 +858,26 @@ (define-public mojoshader
and (optionally) basic glue to rendering APIs to abstract the management of
the shaders at runtime.")
(license license:zlib))))
(define-public mojoshader-with-viewport-flip
;; Changeset c586d4590241 replaced glProgramViewportFlip with
;; glProgramViewportInfo.
;; https://hg.icculus.org/icculus/mojoshader/rev/c586d4590241
(let ((changeset "2e37299b13d8"))
(package
(inherit mojoshader)
(name "mojoshader-with-viewport-flip")
(version (string-append "20190725" "-" changeset))
(source
(origin
(method hg-fetch)
(uri (hg-reference
(url "https://hg.icculus.org/icculus/mojoshader/")
(changeset changeset)))
(file-name (git-file-name name version))
(sha256
(base32 "0ffws7cqbskxwc3hjsnnzq4r2bbf008kdr3b11pa3kr7dsi50y6i"))))
(synopsis "Work with Direct3D shaders on alternate 3D APIs (with viewport flip)")
(description "This is the last version of the mojoshader library with
the glProgramViewportFlip before it was replaced with glProgramViewportInfo.")
(license license:zlib))))
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