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Move edge length information out of mesh

  • Extract min/max edge length calculation to be available for a vector of Elements thus generalizing the usage.
  • Update all tooling to use the new external function.
  • Remove edge length information from the Mesh and the constructors.

There should be no changes in efficiency because in all tools I have seen so far the edge information was used only once therefore there is no difference in total CPU time used. For most cases, ogs, and most tools, the calculation of edge length is omitted thus improving efficiency a little bit.

Edited by Dmitry Yu. Naumov

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