Forked from
ogs / ogs
2928 commits behind the upstream repository.
-
Dmitri Naumov authoredDmitri Naumov authored
Code owners
Assign users and groups as approvers for specific file changes. Learn more.
ElementStatus.cpp 4.01 KiB
/**
* \file
* \author Karsten Rink
* \date 2012-12-18
* \brief Implementation of the ElementStatus class.
*
* \copyright
* Copyright (c) 2012-2023, OpenGeoSys Community (http://www.opengeosys.org)
* Distributed under a Modified BSD License.
* See accompanying file LICENSE.txt or
* http://www.opengeosys.org/project/license
*
*/
#include "ElementStatus.h"
#include "Elements/Element.h"
#include "Mesh.h"
#include "MeshLib/Node.h"
namespace MeshLib
{
ElementStatus::ElementStatus(Mesh const* const mesh, bool hasAnyInactive)
: _mesh(mesh),
_element_status(mesh->getNumberOfElements(), true),
_hasAnyInactive(hasAnyInactive)
{
const std::vector<MeshLib::Node*>& nodes(_mesh->getNodes());
std::transform(begin(nodes), end(nodes), back_inserter(_active_nodes),
[this](Node const* const n)
{ return _mesh->getElementsConnectedToNode(*n).size(); });
}
ElementStatus::ElementStatus(Mesh const* const mesh,
std::vector<int> const& vec_inactive_matIDs)
: ElementStatus(mesh, !vec_inactive_matIDs.empty())
{
if (mesh->getProperties().existsPropertyVector<int>("MaterialIDs"))
{
auto* const materialIds =
mesh->getProperties().getPropertyVector<int>("MaterialIDs");
for (auto material_id : vec_inactive_matIDs)
{
for (auto e : _mesh->getElements())
{
if ((*materialIds)[e->getID()] == material_id)
{
setElementStatus(e->getID(), false);
}
}
}
}
_vec_active_eles.reserve(getNumberOfActiveElements());
const std::size_t nElems(_mesh->getNumberOfElements());
for (std::size_t i = 0; i < nElems; ++i)
{
if (_element_status[i])
{
_vec_active_eles.push_back(
const_cast<MeshLib::Element*>(_mesh->getElement(i)));
}
}
_vec_active_nodes.reserve(this->getNumberOfActiveNodes());
const std::size_t nNodes(_mesh->getNumberOfNodes());
for (std::size_t i = 0; i < nNodes; ++i)
{
if (_active_nodes[i] > 0)
{
_vec_active_nodes.push_back(
const_cast<MeshLib::Node*>(_mesh->getNode(i)));
}
}
DBUG(
"Deactivated {:d} materials and resulting active {:d} nodes and {:d} "
"elements",
vec_inactive_matIDs.size(),
_vec_active_nodes.size(),
_vec_active_eles.size());
}
std::vector<MeshLib::Element*> const& ElementStatus::getActiveElements() const
{
if (_hasAnyInactive)
{
return _vec_active_eles;
}
return _mesh->getElements();
}
std::vector<MeshLib::Node*> const& ElementStatus::getActiveNodes() const
{
if (_hasAnyInactive)
{
return _vec_active_nodes;
}
return _mesh->getNodes();
}
std::size_t ElementStatus::getNumberOfActiveNodes() const
{
return _active_nodes.size() -
std::count(_active_nodes.cbegin(), _active_nodes.cend(), 0);
}
std::size_t ElementStatus::getNumberOfActiveElements() const
{
return static_cast<std::size_t>(
std::count(_element_status.cbegin(), _element_status.cend(), true));
}
void ElementStatus::setElementStatus(std::size_t i, bool status)
{
if (_element_status[i] != status)
{
const int change = (status) ? 1 : -1;
_element_status[i] = status;
const unsigned nElemNodes(_mesh->getElement(i)->getNumberOfNodes());
MeshLib::Node const* const* const nodes =
_mesh->getElement(i)->getNodes();
for (unsigned j = 0; j < nElemNodes; ++j)
{
assert(_active_nodes[j] < 255); // if one node has >255 connected
// elements the data type is too
// small
_active_nodes[nodes[j]->getID()] += change;
}
}
}
bool ElementStatus::isActiveNode(MeshLib::Node const* node) const
{
return _active_nodes[node->getID()] > 0;
}
} // namespace MeshLib