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remove Edge, Face, and Cell and add similar as rules
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- MeshGeoToolsLib/HeuristicSearchLength.cpp 1 addition, 1 deletionMeshGeoToolsLib/HeuristicSearchLength.cpp
- MeshLib/Elements/CellRule.cpp 9 additions, 27 deletionsMeshLib/Elements/CellRule.cpp
- MeshLib/Elements/CellRule.h 12 additions, 31 deletionsMeshLib/Elements/CellRule.h
- MeshLib/Elements/Edge.cpp 0 additions, 20 deletionsMeshLib/Elements/Edge.cpp
- MeshLib/Elements/EdgeRule.h 47 additions, 0 deletionsMeshLib/Elements/EdgeRule.h
- MeshLib/Elements/Face.h 0 additions, 64 deletionsMeshLib/Elements/Face.h
- MeshLib/Elements/FaceRule.cpp 34 additions, 0 deletionsMeshLib/Elements/FaceRule.cpp
- MeshLib/Elements/FaceRule.h 16 additions, 4 deletionsMeshLib/Elements/FaceRule.h
- MeshLib/Elements/Hex.h 1 addition, 2 deletionsMeshLib/Elements/Hex.h
- MeshLib/Elements/HexRule8.h 2 additions, 1 deletionMeshLib/Elements/HexRule8.h
- MeshLib/Elements/Line.h 2 additions, 3 deletionsMeshLib/Elements/Line.h
- MeshLib/Elements/LineRule2.h 2 additions, 13 deletionsMeshLib/Elements/LineRule2.h
- MeshLib/Elements/Prism.h 1 addition, 2 deletionsMeshLib/Elements/Prism.h
- MeshLib/Elements/PrismRule6.h 2 additions, 1 deletionMeshLib/Elements/PrismRule6.h
- MeshLib/Elements/Pyramid.h 1 addition, 2 deletionsMeshLib/Elements/Pyramid.h
- MeshLib/Elements/PyramidRule5.h 2 additions, 1 deletionMeshLib/Elements/PyramidRule5.h
- MeshLib/Elements/Quad.h 3 additions, 4 deletionsMeshLib/Elements/Quad.h
- MeshLib/Elements/TemplateElement-impl.h 3 additions, 0 deletionsMeshLib/Elements/TemplateElement-impl.h
- MeshLib/Elements/TemplateElement.h 10 additions, 1 deletionMeshLib/Elements/TemplateElement.h
- MeshLib/Elements/Tet.h 1 addition, 2 deletionsMeshLib/Elements/Tet.h
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