Skip to content
GitLab
Explore
Sign in
Register
Primary navigation
Search or go to…
Project
O
ogs
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Wiki
Requirements
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Locked files
Build
Pipelines
Jobs
Pipeline schedules
Test cases
Artifacts
Deploy
Releases
Package registry
Container Registry
Model registry
Operate
Environments
Terraform modules
Monitor
Incidents
Service Desk
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Code review analytics
Issue analytics
Insights
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Özgür Ozan Sen
ogs
Commits
e272f37c
Commit
e272f37c
authored
10 years ago
by
Karsten Rink
Browse files
Options
Downloads
Patches
Plain Diff
added export of 3D meshes to TetGen smesh
parent
cf8b3f2c
No related branches found
Branches containing commit
No related tags found
Tags containing commit
No related merge requests found
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
FileIO/TetGenInterface.cpp
+74
-22
74 additions, 22 deletions
FileIO/TetGenInterface.cpp
FileIO/TetGenInterface.h
+10
-1
10 additions, 1 deletion
FileIO/TetGenInterface.h
with
84 additions
and
23 deletions
FileIO/TetGenInterface.cpp
+
74
−
22
View file @
e272f37c
...
@@ -640,13 +640,12 @@ bool TetGenInterface::writeTetGenSmesh(const std::string &file_name,
...
@@ -640,13 +640,12 @@ bool TetGenInterface::writeTetGenSmesh(const std::string &file_name,
bool
TetGenInterface
::
writeTetGenSmesh
(
const
std
::
string
&
file_name
,
bool
TetGenInterface
::
writeTetGenSmesh
(
const
std
::
string
&
file_name
,
const
MeshLib
::
Mesh
&
mesh
,
const
MeshLib
::
Mesh
&
mesh
,
const
std
::
vector
<
MeshLib
::
Node
>
&
attribute_points
)
const
std
::
vector
<
MeshLib
::
Node
>
&
attribute_points
)
const
{
{
if
(
mesh
.
getDimension
()
!
=
2
)
if
(
mesh
.
getDimension
()
=
=
1
)
return
false
;
return
false
;
const
std
::
vector
<
MeshLib
::
Node
*>
&
nodes
=
mesh
.
getNodes
();
const
std
::
vector
<
MeshLib
::
Node
*>
&
nodes
=
mesh
.
getNodes
();
const
std
::
vector
<
MeshLib
::
Element
*>
&
elements
=
mesh
.
getElements
();
std
::
ofstream
out
(
file_name
.
c_str
(),
std
::
ios
::
out
);
std
::
ofstream
out
(
file_name
.
c_str
(),
std
::
ios
::
out
);
out
.
precision
(
std
::
numeric_limits
<
double
>::
digits10
);
out
.
precision
(
std
::
numeric_limits
<
double
>::
digits10
);
...
@@ -657,25 +656,11 @@ bool TetGenInterface::writeTetGenSmesh(const std::string &file_name,
...
@@ -657,25 +656,11 @@ bool TetGenInterface::writeTetGenSmesh(const std::string &file_name,
for
(
std
::
size_t
i
=
0
;
i
<
nPoints
;
++
i
)
for
(
std
::
size_t
i
=
0
;
i
<
nPoints
;
++
i
)
out
<<
i
<<
" "
<<
(
*
nodes
[
i
])[
0
]
<<
" "
<<
(
*
nodes
[
i
])[
1
]
<<
" "
<<
(
*
nodes
[
i
])[
2
]
<<
"
\n
"
;
out
<<
i
<<
" "
<<
(
*
nodes
[
i
])[
0
]
<<
" "
<<
(
*
nodes
[
i
])[
1
]
<<
" "
<<
(
*
nodes
[
i
])[
2
]
<<
"
\n
"
;
// the surfaces header
if
(
mesh
.
getDimension
()
==
2
)
const
std
::
array
<
unsigned
,
7
>
types
=
MeshInformation
::
getNumberOfElementTypes
(
mesh
);
smeshFrom2D
(
out
,
mesh
,
attribute_points
);
const
unsigned
nTotalTriangles
(
types
[
1
]
+
(
2
*
types
[
2
]));
else
out
<<
nTotalTriangles
<<
" 1
\n
"
;
smeshFrom3D
(
out
,
mesh
,
attribute_points
)
;
const
std
::
size_t
nElements
(
elements
.
size
());
unsigned
count
(
0
);
for
(
std
::
size_t
i
=
0
;
i
<
nElements
;
++
i
)
{
count
++
;
if
(
elements
[
i
]
->
getGeomType
()
==
MeshElemType
::
TRIANGLE
)
out
<<
"3 "
<<
elements
[
i
]
->
getNodeIndex
(
0
)
<<
" "
<<
elements
[
i
]
->
getNodeIndex
(
1
)
<<
" "
<<
elements
[
i
]
->
getNodeIndex
(
2
)
<<
" "
<<
elements
[
i
]
->
getValue
()
<<
" # "
<<
count
<<
"
\n
"
;
else
if
(
elements
[
i
]
->
getGeomType
()
==
MeshElemType
::
QUAD
)
{
out
<<
"3 "
<<
elements
[
i
]
->
getNodeIndex
(
0
)
<<
" "
<<
elements
[
i
]
->
getNodeIndex
(
1
)
<<
" "
<<
elements
[
i
]
->
getNodeIndex
(
2
)
<<
" "
<<
elements
[
i
]
->
getValue
()
<<
" # "
<<
count
<<
"
\n
"
;
count
++
;
out
<<
"3 "
<<
elements
[
i
]
->
getNodeIndex
(
0
)
<<
" "
<<
elements
[
i
]
->
getNodeIndex
(
2
)
<<
" "
<<
elements
[
i
]
->
getNodeIndex
(
3
)
<<
" "
<<
elements
[
i
]
->
getValue
()
<<
" # "
<<
count
<<
"
\n
"
;
}
}
out
<<
"0
\n
"
;
// the polygon holes list
out
<<
"0
\n
"
;
// the polygon holes list
// the region attributes list
// the region attributes list
...
@@ -688,9 +673,76 @@ bool TetGenInterface::writeTetGenSmesh(const std::string &file_name,
...
@@ -688,9 +673,76 @@ bool TetGenInterface::writeTetGenSmesh(const std::string &file_name,
for
(
std
::
size_t
i
=
0
;
i
<
nAttributePoints
;
++
i
)
for
(
std
::
size_t
i
=
0
;
i
<
nAttributePoints
;
++
i
)
out
<<
i
+
1
<<
" "
<<
attribute_points
[
i
][
0
]
<<
" "
<<
attribute_points
[
i
][
1
]
<<
" "
<<
attribute_points
[
i
][
2
]
<<
" "
<<
10
*
attribute_points
[
i
].
getID
()
<<
"
\n
"
;
out
<<
i
+
1
<<
" "
<<
attribute_points
[
i
][
0
]
<<
" "
<<
attribute_points
[
i
][
1
]
<<
" "
<<
attribute_points
[
i
][
2
]
<<
" "
<<
10
*
attribute_points
[
i
].
getID
()
<<
"
\n
"
;
}
}
INFO
(
"TetGenInterface::writeTetGenPoly() - %d points and %d surfaces successfully written."
,
nPoints
,
nElements
);
INFO
(
"TetGenInterface::writeTetGenPoly() - %d points and %d surfaces successfully written."
,
nPoints
,
mesh
.
getNElements
());
out
.
close
();
out
.
close
();
return
true
;
return
true
;
}
}
void
TetGenInterface
::
smeshFrom2D
(
std
::
ofstream
&
out
,
const
MeshLib
::
Mesh
&
mesh
,
std
::
vector
<
MeshLib
::
Node
>
&
attribute_points
)
const
{
// the surfaces header
const
std
::
array
<
unsigned
,
7
>
types
=
MeshInformation
::
getNumberOfElementTypes
(
mesh
);
const
unsigned
nTotalTriangles
(
types
[
1
]
+
(
2
*
types
[
2
]));
out
<<
nTotalTriangles
<<
" 1
\n
"
;
const
std
::
vector
<
MeshLib
::
Element
*>
&
elements
=
mesh
.
getElements
();
const
std
::
size_t
nElements
(
elements
.
size
());
unsigned
element_count
(
0
);
for
(
std
::
size_t
i
=
0
;
i
<
nElements
;
++
i
)
this
->
writeElementToFacets
(
out
,
*
elements
[
i
],
element_count
);
}
void
TetGenInterface
::
smeshFrom3D
(
std
::
ofstream
&
out
,
const
MeshLib
::
Mesh
&
mesh
,
std
::
vector
<
MeshLib
::
Node
>
&
attribute_points
)
const
{
const
std
::
vector
<
MeshLib
::
Element
*>
&
elements
=
mesh
.
getElements
();
const
std
::
size_t
nElements
(
elements
.
size
());
// get position where number of facets need to be written and figure out worst case of chars that are needed
std
::
streamoff
before_elems_pos
(
out
.
tellp
());
unsigned
n_spaces
(
static_cast
<
unsigned
>
(
floor
(
log
(
nElements
*
8
)))
+
1
);
out
<<
std
::
string
(
n_spaces
,
' '
);
unsigned
element_count
(
0
);
for
(
std
::
size_t
i
=
0
;
i
<
nElements
;
++
i
)
{
const
unsigned
nFaces
(
elements
[
i
]
->
getNNeighbors
());
for
(
std
::
size_t
j
=
0
;
j
<
nFaces
;
++
j
)
{
const
MeshLib
::
Element
*
neighbor
(
elements
[
i
]
->
getNeighbor
(
j
)
);
if
(
neighbor
)
{
if
(
elements
[
i
]
->
getValue
()
>
neighbor
->
getValue
())
this
->
writeElementToFacets
(
out
,
*
elements
[
i
]
->
getFace
(
j
),
element_count
);
}
else
this
->
writeElementToFacets
(
out
,
*
elements
[
i
]
->
getFace
(
j
),
element_count
);
}
attribute_points
.
push_back
(
MeshLib
::
Node
(
elements
[
i
]
->
getCenterOfGravity
().
getCoords
(),
elements
[
i
]
->
getValue
()));
}
// add number of facets at correct position and jump back
std
::
streamoff
after_elems_pos
(
out
.
tellp
());
out
.
seekp
(
before_elems_pos
);
out
<<
element_count
;
out
.
seekp
(
after_elems_pos
);
}
void
TetGenInterface
::
writeElementToFacets
(
std
::
ofstream
&
out
,
const
MeshLib
::
Element
&
element
,
unsigned
&
element_count
)
const
{
element_count
++
;
if
(
element
.
getGeomType
()
==
MeshElemType
::
TRIANGLE
)
out
<<
"3 "
<<
element
.
getNodeIndex
(
0
)
<<
" "
<<
element
.
getNodeIndex
(
1
)
<<
" "
<<
element
.
getNodeIndex
(
2
)
<<
" "
<<
element
.
getValue
()
<<
" # "
<<
element_count
<<
"
\n
"
;
else
if
(
element
.
getGeomType
()
==
MeshElemType
::
QUAD
)
{
out
<<
"3 "
<<
element
.
getNodeIndex
(
0
)
<<
" "
<<
element
.
getNodeIndex
(
1
)
<<
" "
<<
element
.
getNodeIndex
(
2
)
<<
" "
<<
element
.
getValue
()
<<
" # "
<<
element_count
<<
"
\n
"
;
element_count
++
;
out
<<
"3 "
<<
element
.
getNodeIndex
(
0
)
<<
" "
<<
element
.
getNodeIndex
(
2
)
<<
" "
<<
element
.
getNodeIndex
(
3
)
<<
" "
<<
element
.
getValue
()
<<
" # "
<<
element_count
<<
"
\n
"
;
}
}
}
// end namespace FileIO
}
// end namespace FileIO
This diff is collapsed.
Click to expand it.
FileIO/TetGenInterface.h
+
10
−
1
View file @
e272f37c
...
@@ -82,7 +82,7 @@ public:
...
@@ -82,7 +82,7 @@ public:
*/
*/
bool
writeTetGenSmesh
(
const
std
::
string
&
file_name
,
bool
writeTetGenSmesh
(
const
std
::
string
&
file_name
,
const
MeshLib
::
Mesh
&
mesh
,
const
MeshLib
::
Mesh
&
mesh
,
const
std
::
vector
<
MeshLib
::
Node
>
&
attribute_points
)
const
;
std
::
vector
<
MeshLib
::
Node
>
&
attribute_points
)
const
;
private:
private:
/// Returns the declared number of facets in the poly file.
/// Returns the declared number of facets in the poly file.
...
@@ -190,6 +190,15 @@ private:
...
@@ -190,6 +190,15 @@ private:
std
::
size_t
n_nodes_per_tet
,
std
::
size_t
n_nodes_per_tet
,
bool
region_attribute
)
const
;
bool
region_attribute
)
const
;
void
smeshFrom2D
(
std
::
ofstream
&
out
,
const
MeshLib
::
Mesh
&
mesh
,
std
::
vector
<
MeshLib
::
Node
>
&
attribute_points
)
const
;
void
smeshFrom3D
(
std
::
ofstream
&
out
,
const
MeshLib
::
Mesh
&
mesh
,
std
::
vector
<
MeshLib
::
Node
>
&
attribute_points
)
const
;
void
writeElementToFacets
(
std
::
ofstream
&
out
,
const
MeshLib
::
Element
&
element
,
unsigned
&
element_count
)
const
;
/// the value is true if the indexing is zero based, else false
/// the value is true if the indexing is zero based, else false
bool
_zero_based_idx
;
bool
_zero_based_idx
;
...
...
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment