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[MeL] getEdge and getFace use bulk elements id.
Before the id was (by default) set to std::size_t(-1).
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- MeshLib/Elements/EdgeReturn.cpp 2 additions, 2 deletionsMeshLib/Elements/EdgeReturn.cpp
- MeshLib/Elements/HexRule20.cpp 1 addition, 1 deletionMeshLib/Elements/HexRule20.cpp
- MeshLib/Elements/HexRule8.cpp 1 addition, 1 deletionMeshLib/Elements/HexRule8.cpp
- MeshLib/Elements/PrismRule15.cpp 1 addition, 1 deletionMeshLib/Elements/PrismRule15.cpp
- MeshLib/Elements/PrismRule6.cpp 1 addition, 1 deletionMeshLib/Elements/PrismRule6.cpp
- MeshLib/Elements/PyramidRule13.cpp 2 additions, 2 deletionsMeshLib/Elements/PyramidRule13.cpp
- MeshLib/Elements/PyramidRule5.cpp 2 additions, 2 deletionsMeshLib/Elements/PyramidRule5.cpp
- MeshLib/Elements/TetRule10.cpp 1 addition, 1 deletionMeshLib/Elements/TetRule10.cpp
- MeshLib/Elements/TetRule4.cpp 1 addition, 1 deletionMeshLib/Elements/TetRule4.cpp
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