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Commit 0f4d72ad authored by Tom Fischer's avatar Tom Fischer
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[MeL] Cleanup includes.

parent a19f6d05
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......@@ -16,9 +16,6 @@
#include <memory>
#include "MathLib/LinAlg/Dense/DenseMatrix.h"
#include "MathLib/Vector3.h"
#include "Polygon.h"
namespace GeoLib
......
......@@ -89,7 +89,6 @@ void GeoMapper::mapOnMesh(MeshLib::Mesh const*const mesh)
// init grid
MathLib::Point3d origin(std::array<double,3>{{0,0,0}});
MathLib::Vector3 normal(0,0,-1);
std::vector<MeshLib::Node> flat_nodes;
flat_nodes.reserve(_surface_mesh->getNumberOfNodes());
// copy nodes and project the copied nodes to the x-y-plane, i.e. set
......
......@@ -18,7 +18,6 @@
#include "MeshLib/Node.h"
#include "MathLib/MathTools.h"
#include "MathLib/Point3d.h"
#include "MathLib/Vector3.h"
namespace detail
{
......
......@@ -10,7 +10,6 @@
#pragma once
#include "MathLib/Vector3.h"
#include "Element.h"
namespace MeshLib
......
......@@ -19,7 +19,6 @@
#include <vector>
#include "MathLib/Point3dWithID.h"
#include "MathLib/Vector3.h"
namespace ApplicationUtils
{
......
......@@ -11,6 +11,7 @@
#pragma once
#include "MathLib/LinAlg/Eigen/EigenMapTools.h"
#include "MathLib/Vector3.h"
#include "MeshLib/Elements/FaceRule.h"
#include "NumLib/DOF/DOFTableUtil.h"
#include "ParameterLib/Parameter.h"
......
......@@ -9,6 +9,7 @@
#include "Utils.h"
#include "MathLib/Vector3.h"
#include "MeshLib/Elements/FaceRule.h"
namespace ProcessLib
......
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