- Nov 08, 2017
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Tom Fischer authored
This avoids a linker error.
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- Oct 19, 2017
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Tom Fischer authored
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- Oct 18, 2017
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Karsten Rink authored
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Karsten Rink authored
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- Aug 29, 2017
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Dmitri Naumov authored
The BoundaryElementsAtPoint algorithm expects the given point to be found in the mesh. If this fails the preconditions for the algorithm are not fulfilled. Distinguish two cases of empty and more than one nodes.
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- May 30, 2017
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Dmitri Naumov authored
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- May 22, 2017
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Dmitri Naumov authored
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- May 18, 2017
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Tom Fischer authored
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Tom Fischer authored
This is needed for polymorphism of the SearchLength alg.
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Tom Fischer authored
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Tom Fischer authored
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Tom Fischer authored
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- May 17, 2017
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Tom Fischer authored
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Tom Fischer authored
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Tom Fischer authored
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Tom Fischer authored
Ensure that MeshNodeSearcher uses correct search length algorithm.
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Tom Fischer authored
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Tom Fischer authored
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- May 08, 2017
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- May 02, 2017
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Dmitri Naumov authored
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Dmitri Naumov authored
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Dmitri Naumov authored
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Dmitri Naumov authored
Especially on iterator types and 'new' allocations.
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- Apr 24, 2017
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Lars Bilke authored
Disabled PCH on Visual Studio 2015.
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- Apr 21, 2017
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Lars Bilke authored
Set C++ standard the right way.
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- Mar 03, 2017
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Tom Fischer authored
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- Jan 10, 2017
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- Jan 09, 2017
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- Nov 24, 2016
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Dmitri Naumov authored
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- Oct 12, 2016
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Dmitri Naumov authored
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- Oct 11, 2016
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Dmitri Naumov authored
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- Sep 23, 2016
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Norihiro Watanabe authored
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- Sep 05, 2016
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Lars Bilke authored
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- Aug 23, 2016
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Tom Fischer authored
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- Aug 17, 2016
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Dmitri Naumov authored
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- Aug 04, 2016
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Tom Fischer authored
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Tom Fischer authored
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- Jun 28, 2016
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Tom Fischer authored
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- Jun 23, 2016
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Karsten Rink authored
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Karsten Rink authored
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