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[GL] rotatePoints: Using Eigen::Matrix3d instead of 'our' DenseMatrix as rotation matrix.
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- Applications/FileIO/Gmsh/GMSHInterface.cpp 7 additions, 7 deletionsApplications/FileIO/Gmsh/GMSHInterface.cpp
- Applications/FileIO/Gmsh/GMSHInterface.h 1 addition, 2 deletionsApplications/FileIO/Gmsh/GMSHInterface.h
- Applications/Utils/MeshGeoTools/VerticalSliceFromLayers.cpp 22 additions, 4 deletionsApplications/Utils/MeshGeoTools/VerticalSliceFromLayers.cpp
- GeoLib/AnalyticalGeometry-impl.h 12 additions, 18 deletionsGeoLib/AnalyticalGeometry-impl.h
- GeoLib/AnalyticalGeometry.cpp 4 additions, 3 deletionsGeoLib/AnalyticalGeometry.cpp
- GeoLib/AnalyticalGeometry.h 9 additions, 11 deletionsGeoLib/AnalyticalGeometry.h
- MeshGeoToolsLib/MeshEditing/MarkNodesOutsideOfPolygon.h 1 addition, 1 deletionMeshGeoToolsLib/MeshEditing/MarkNodesOutsideOfPolygon.h
- Tests/GeoLib/TestSurfaceIsPointInSurface.cpp 4 additions, 5 deletionsTests/GeoLib/TestSurfaceIsPointInSurface.cpp
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