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Commit a8c3e8ad authored by Karsten Rink's avatar Karsten Rink
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fixed node array initalisation in MeshRevision tests

parent 5f1b722d
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......@@ -15,8 +15,6 @@
#include "Configure.h"
#include "mainwindow.h"
#include "MeshEditing/MeshRevision.h"
// ThirdParty/logog
#include "logog/include/logog.hpp"
......
......@@ -32,9 +32,9 @@ TEST(MeshEditing, Tri)
nodes.push_back(new MeshLib::Node(0,0,0));
nodes.push_back(new MeshLib::Node(0,0,0.1));
MeshLib::Node* tri_nodes[3] = { nodes[0], nodes[1], nodes[2] };
std::array<MeshLib::Node*, 3> nodes_array = { nodes[0], nodes[1], nodes[2] };
std::vector<MeshLib::Element*> elements;
MeshLib::Element* elem (new MeshLib::Tri(tri_nodes));
MeshLib::Element* elem(new MeshLib::Tri(nodes_array));
elements.push_back(elem);
MeshLib::Mesh mesh ("testmesh", nodes, elements);
......@@ -56,7 +56,7 @@ TEST(MeshEditing, NonPlanarQuad)
nodes.push_back(new MeshLib::Node(1,1,0.1));
nodes.push_back(new MeshLib::Node(1,0,0));
MeshLib::Node* nodes_array[4] = { nodes[0], nodes[1], nodes[2], nodes[3] };
std::array<MeshLib::Node*, 4> nodes_array = { nodes[0], nodes[1], nodes[2], nodes[3] };
std::vector<MeshLib::Element*> elements;
MeshLib::Element* elem (new MeshLib::Quad(nodes_array));
elements.push_back(elem);
......@@ -78,7 +78,7 @@ TEST(MeshEditing, Quad2Line)
nodes.push_back(new MeshLib::Node(0,1,0.1));
nodes.push_back(new MeshLib::Node(1,0,0.1));
MeshLib::Node* nodes_array[4] = { nodes[0], nodes[1], nodes[2], nodes[3] };
std::array<MeshLib::Node*, 4> nodes_array = { nodes[0], nodes[1], nodes[2], nodes[3] };
std::vector<MeshLib::Element*> elements;
MeshLib::Element* elem (new MeshLib::Quad(nodes_array));
elements.push_back(elem);
......@@ -102,7 +102,7 @@ TEST(MeshEditing, Quad2Tri)
nodes.push_back(new MeshLib::Node(0,1,0.1));
nodes.push_back(new MeshLib::Node(1,1,0.1));
MeshLib::Node* nodes_array[4] = { nodes[0], nodes[1], nodes[2], nodes[3] };
std::array<MeshLib::Node*, 4> nodes_array = { nodes[0], nodes[1], nodes[2], nodes[3] };
std::vector<MeshLib::Element*> elements;
MeshLib::Element* elem (new MeshLib::Quad(nodes_array));
elements.push_back(elem);
......@@ -130,7 +130,7 @@ TEST(MeshEditing, NonPlanarHex)
nodes.push_back(new MeshLib::Node(1,1,1));
nodes.push_back(new MeshLib::Node(0,1,1));
MeshLib::Node* nodes_array[8] = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4], nodes[5], nodes[6], nodes[7] };
std::array<MeshLib::Node*, 8> nodes_array = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4], nodes[5], nodes[6], nodes[7] };
std::vector<MeshLib::Element*> elements;
MeshLib::Element* elem (new MeshLib::Hex(nodes_array));
elements.push_back(elem);
......@@ -159,7 +159,7 @@ TEST(MeshEditing, Hex2PyramidPrism)
nodes.push_back(new MeshLib::Node(1,1,1));
nodes.push_back(new MeshLib::Node(0,1,1));
MeshLib::Node* nodes_array[8] = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4], nodes[5], nodes[6], nodes[7] };
std::array<MeshLib::Node*, 8> nodes_array = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4], nodes[5], nodes[6], nodes[7] };
std::vector<MeshLib::Element*> elements;
MeshLib::Element* elem (new MeshLib::Hex(nodes_array));
elements.push_back(elem);
......@@ -189,7 +189,7 @@ TEST(MeshEditing, Hex2FourTets)
nodes.push_back(new MeshLib::Node(1,1,1));
nodes.push_back(new MeshLib::Node(0,1,1));
MeshLib::Node* nodes_array[8] = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4], nodes[5], nodes[6], nodes[7] };
std::array<MeshLib::Node*, 8> nodes_array = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4], nodes[5], nodes[6], nodes[7] };
std::vector<MeshLib::Element*> elements;
MeshLib::Element* elem (new MeshLib::Hex(nodes_array));
elements.push_back(elem);
......@@ -220,7 +220,7 @@ TEST(MeshEditing, Hex2TwoTets)
nodes.push_back(new MeshLib::Node(1,1,1));
nodes.push_back(new MeshLib::Node(1,1,1));
MeshLib::Node* nodes_array[8] = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4], nodes[5], nodes[6], nodes[7] };
std::array<MeshLib::Node*, 8> nodes_array = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4], nodes[5], nodes[6], nodes[7] };
std::vector<MeshLib::Element*> elements;
MeshLib::Element* elem (new MeshLib::Hex(nodes_array));
elements.push_back(elem);
......@@ -246,7 +246,7 @@ TEST(MeshEditing, NonPlanarPyramid)
nodes.push_back(new MeshLib::Node(0,1,0));
nodes.push_back(new MeshLib::Node(1,0,1));
MeshLib::Node* nodes_array[5] = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4] };
std::array<MeshLib::Node*, 5> nodes_array = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4] };
std::vector<MeshLib::Element*> elements;
MeshLib::Element* elem (new MeshLib::Pyramid(nodes_array));
elements.push_back(elem);
......@@ -272,7 +272,7 @@ TEST(MeshEditing, Pyramid2Tet)
nodes.push_back(new MeshLib::Node(1,0,0));
nodes.push_back(new MeshLib::Node(1,0,1));
MeshLib::Node* nodes_array[5] = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4] };
std::array<MeshLib::Node*, 5> nodes_array = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4] };
std::vector<MeshLib::Element*> elements;
MeshLib::Element* elem (new MeshLib::Pyramid(nodes_array));
elements.push_back(elem);
......@@ -297,7 +297,7 @@ TEST(MeshEditing, Pyramid2Quad)
nodes.push_back(new MeshLib::Node(0,0,0));
nodes.push_back(new MeshLib::Node(1,0,0.1));
MeshLib::Node* nodes_array[5] = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4] };
std::array<MeshLib::Node*, 5> nodes_array = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4] };
std::vector<MeshLib::Element*> elements;
MeshLib::Element* elem (new MeshLib::Pyramid(nodes_array));
elements.push_back(elem);
......@@ -322,7 +322,7 @@ TEST(MeshEditing, Pyramid2Tri)
nodes.push_back(new MeshLib::Node(0,0,0));
nodes.push_back(new MeshLib::Node(1,0,0.1));
MeshLib::Node* nodes_array[5] = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4] };
std::array<MeshLib::Node*, 5> nodes_array = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4] };
std::vector<MeshLib::Element*> elements;
MeshLib::Element* elem (new MeshLib::Pyramid(nodes_array));
elements.push_back(elem);
......@@ -349,7 +349,7 @@ TEST(MeshEditing, NonPlanarPrism)
nodes.push_back(new MeshLib::Node(1,1,1));
nodes.push_back(new MeshLib::Node(0,-0.5,2));
MeshLib::Node* nodes_array[6] = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4], nodes[5] };
std::array<MeshLib::Node*, 6> nodes_array = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4], nodes[5] };
std::vector<MeshLib::Element*> elements;
MeshLib::Element* elem (new MeshLib::Prism(nodes_array));
elements.push_back(elem);
......@@ -375,7 +375,7 @@ TEST(MeshEditing, Prism2TwoTets)
nodes.push_back(new MeshLib::Node(1,1,1));
nodes.push_back(new MeshLib::Node(0,0,1));
MeshLib::Node* nodes_array[6] = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4], nodes[5] };
std::array<MeshLib::Node*, 6> nodes_array = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4], nodes[5] };
std::vector<MeshLib::Element*> elements;
MeshLib::Element* elem (new MeshLib::Prism(nodes_array));
elements.push_back(elem);
......@@ -403,7 +403,7 @@ TEST(MeshEditing, Prism2Quad)
nodes.push_back(new MeshLib::Node(1,1,1));
nodes.push_back(new MeshLib::Node(0,0,1));
MeshLib::Node* nodes_array[6] = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4], nodes[5] };
std::array<MeshLib::Node*, 6> nodes_array = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4], nodes[5] };
std::vector<MeshLib::Element*> elements;
MeshLib::Element* elem (new MeshLib::Prism(nodes_array));
elements.push_back(elem);
......@@ -429,7 +429,7 @@ TEST(MeshEditing, Prism2Tet)
nodes.push_back(new MeshLib::Node(1,1,1));
nodes.push_back(new MeshLib::Node(0,0,1));
MeshLib::Node* nodes_array[6] = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4], nodes[5] };
std::array<MeshLib::Node*, 6> nodes_array = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4], nodes[5] };
std::vector<MeshLib::Element*> elements;
MeshLib::Element* elem (new MeshLib::Prism(nodes_array));
elements.push_back(elem);
......@@ -455,7 +455,7 @@ TEST(MeshEditing, Prism2Tri)
nodes.push_back(new MeshLib::Node(1,1,1));
nodes.push_back(new MeshLib::Node(0.9,0.9,1));
MeshLib::Node* nodes_array[6] = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4], nodes[5] };
std::array<MeshLib::Node*, 6> nodes_array = { nodes[0], nodes[1], nodes[2], nodes[3], nodes[4], nodes[5] };
std::vector<MeshLib::Element*> elements;
MeshLib::Element* elem (new MeshLib::Prism(nodes_array));
elements.push_back(elem);
......
......@@ -91,7 +91,7 @@ IF (WIN32)
-DNOMINMAX # This fixes compile errors with std::numeric_limits<T>::min() / max()
)
# Sets warning level 3 and ignores some warnings
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W3 /wd4290 /wd4267")
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W3 /wd4290 /wd4267 /wd4099")
SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /ZI /Od /Ob0")
DisableCompilerFlag(DEBUG /RTC1)
......
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