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[GL] Use Eigen in computeRotationMatrixToXY.
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- Applications/Utils/MeshGeoTools/VerticalSliceFromLayers.cpp 1 addition, 4 deletionsApplications/Utils/MeshGeoTools/VerticalSliceFromLayers.cpp
- GeoLib/AnalyticalGeometry-impl.h 3 additions, 7 deletionsGeoLib/AnalyticalGeometry-impl.h
- GeoLib/AnalyticalGeometry.h 1 addition, 1 deletionGeoLib/AnalyticalGeometry.h
- MeshGeoToolsLib/MeshEditing/MarkNodesOutsideOfPolygon.h 5 additions, 2 deletionsMeshGeoToolsLib/MeshEditing/MarkNodesOutsideOfPolygon.h
- MeshLib/ElementCoordinatesMappingLocal.cpp 1 addition, 5 deletionsMeshLib/ElementCoordinatesMappingLocal.cpp
- Tests/GeoLib/TestComputeRotationMatrix.cpp 2 additions, 2 deletionsTests/GeoLib/TestComputeRotationMatrix.cpp
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