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/**
* \copyright
* Copyright (c) 2012-2016, OpenGeoSys Community (http://www.opengeosys.org)
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* Distributed under a Modified BSD License.
* See accompanying file LICENSE.txt or
* http://www.opengeosys.org/project/license
*
*/
#ifndef TETRULE4_H_
#define TETRULE4_H_
#include "MeshLib/MeshEnums.h"
#include "Element.h"
#include "EdgeReturn.h"
#include "CellRule.h"
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namespace MeshLib
{
/**
* This class represents a 3d tetrahedron element. The following sketch shows the node and edge numbering.
* @anchor Tetrahedron4NodeAndEdgeNumbering
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* @code
* 3
* /|\
* / | \
* 3/ | \5
* / |4 \
* / | \
* 0.....|.....2
* \ | 2 /
* \ | /
* 0\ | /1
* \ | /
* \|/
* 1
*
* @endcode
*/
class TetRule4 : public CellRule
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{
public:
/// Constant: The number of base nodes for this element
static const unsigned n_base_nodes = 4u;
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/// Constant: The number of all nodes for this element
static const unsigned n_all_nodes = 4u;
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/// Constant: The geometric type of the element
static const MeshElemType mesh_elem_type = MeshElemType::TETRAHEDRON;
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/// Constant: The FEM type of the element
static const CellType cell_type = CellType::TET4;
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/// Constant: The number of faces
static const unsigned n_faces = 4;
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/// Constant: The number of edges
static const unsigned n_edges = 6;
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/// Constant: The number of neighbors
static const unsigned n_neighbors = 4;
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/// Constant: Local node index table for faces
static const unsigned face_nodes[4][3];
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/// Constant: Local node index table for edge
static const unsigned edge_nodes[6][2];
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/// Returns the i-th edge of the element.
typedef LinearEdgeReturn EdgeReturn;
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/// Returns the i-th face of the element.
static const Element* getFace(const Element* e, unsigned i);
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* \copydoc MeshLib::Element::isPntInElement()
* @param nodes the nodes of the element.
static bool isPntInElement(Node const* const* nodes,
MathLib::Point3d const& pnt, double eps);
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/**
* Tests if the element is geometrically valid.
*/
static ElementErrorCode validate(const Element* e);
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/// Returns the ID of a face given an array of nodes.
static unsigned identifyFace(Node const* const*, Node* nodes[3]);
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/// Calculates the volume of the element
static double computeVolume(Node const* const* _nodes);
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}; /* class */
} /* namespace */
#endif /* TETRULE4_H_ */