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* Copyright (c) 2012, OpenGeoSys Community (http://www.opengeosys.com)
* Distributed under a Modified BSD License.
* See accompanying file LICENSE.txt or
* http://www.opengeosys.com/LICENSE.txt
*/
#include "Element.h"
#include "Node.h"
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#include "Edge.h"
#include "MathTools.h"
namespace MeshLib {
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Element::Element(Node** nodes, MshElemType::type type, unsigned value)
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Element::Element(MshElemType::type type, unsigned value)
: _nodes(NULL), _type(type), _value(value)
{
}
Element::~Element()
{
delete[] this->_nodes;
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bool Element::addNeighbor(Element* e)
{
unsigned n(0);
unsigned nNeighbors (this->getNNeighbors());
for (n=0; n<nNeighbors; n++)
{
if (this->_neighbors[n] == e)
return false;
if (this->_neighbors[n] == NULL)
break;
}
if (n<nNeighbors)
{
const unsigned nNodes (this->getNNodes());
const unsigned eNodes (e->getNNodes());
const Node* const* e_nodes = e->getNodes();
unsigned count(0);
for (unsigned i(0); i<nNodes; i++)
for (unsigned j(0); j<eNodes; j++)
if (_nodes[i] == e_nodes[j])
//std::cout << _nodes[i]->getID() << " == " << e_nodes[j]->getID() << std::endl;
// increment shared nodes counter and check if enough nodes are similar to be sure e is a neighbour of this
if ((++count)>=this->getDimension())
{
_neighbors[n]=e;
return true;
}
}
return false;
}
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const Element* Element::getEdge(unsigned i) const
{
if (i < getNEdges())
{
Node** nodes = new Node*[2];
nodes[0] = getEdgeNode(i,0);
nodes[1] = getEdgeNode(i,1);
return new Edge(nodes);
}
std::cerr << "Error in MeshLib::Element::getEdge() - Index does not exist." << std::endl;
return NULL;
}
void Element::computeSqrEdgeLengthRange(double &min, double &max) const
{
min = std::numeric_limits<double>::max();
max = std::numeric_limits<double>::min();
unsigned nEdges (this->getNEdges());
for (unsigned i=0; i<nEdges; i++)
{
double dist (MathLib::sqrDist(getEdgeNode(i,0)->getCoords(), getEdgeNode(i,1)->getCoords()));
min = (dist<min) ? dist : min;
max = (dist>max) ? dist : max;
}
}
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const Element* Element::getNeighbor(unsigned i) const
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if (i < getNNeighbors())
return _neighbors[i];
std::cerr << "Error in MeshLib::Element::getNeighbor() - Index does not exist." << std::endl;
return NULL;
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const Node* Element::getNode(unsigned i) const
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if (i < getNNodes())
return _nodes[i];
std::cerr << "Error in MeshLib::Element::getNode() - Index does not exist." << std::endl;
return NULL;
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if (i<getNNodes())
return _nodes[i]->getID();
std::cerr << "Error in MeshLib::Element::getNodeIndex() - Index does not exist." << std::endl;
return std::numeric_limits<unsigned>::max();
bool Element::hasNeighbor(Element* elem) const
{
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unsigned nNeighbors (this->getNNeighbors());
for (unsigned i=0; i<nNeighbors; i++)
if (this->_neighbors[i]==elem)
return true;
return false;
}