- Nov 04, 2021
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Dmitri Naumov authored
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- Nov 03, 2021
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wenqing authored
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- Nov 02, 2021
- Oct 11, 2021
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Dmitri Naumov authored
The problem with the heap allocated array is that the ownership is not clear. In the MeshEditing.Prism2Quad unit-test the array of nodes was used after it has been already deleted after element construction. Using array is safer and avoids unnecessary heap alloctions.
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- Oct 10, 2021
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Dmitri Naumov authored
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- Oct 08, 2021
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Dmitri Naumov authored
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- Oct 07, 2021
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- Oct 06, 2021
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Dmitri Naumov authored
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Dmitri Naumov authored
Move implementation to cpp in anonymous namespace.
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- Oct 05, 2021
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- Sep 30, 2021
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- Sep 22, 2021
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And with it all of the checks and recalculations are obsolete and removed too.
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Dmitri Naumov authored
Replace first part of the query with isBaseNode() as in previous commits. Use getNumberOfBaseNodes in calculation of "active" (regular) nodes.
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The new implementation uses only local topology information to distinguish base and "higher" order nodes.
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The latter relies on local information of element types and number of nodes, not the global numbering of nodes.
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- Sep 20, 2021
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Dmitri Naumov authored
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- Sep 17, 2021
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Tom Fischer authored
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Tom Fischer authored
The connection information can be computed on the fly required.
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Tom Fischer authored
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Tom Fischer authored
Rename setNodesConnectedByElements to calculateNodesConnectedByElements and make it a free function. This 'out sourcing' makes it possible to compute the connection information only when it is required.
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- Sep 15, 2021
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Tobias Meisel authored
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Tobias Meisel authored
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- Sep 07, 2021
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Tobias Meisel authored
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Tobias Meisel authored
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Tom Fischer authored
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- Sep 05, 2021
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# Conflicts: # MeshLib/Elements/Element.cpp # MeshLib/Elements/TemplateElement.h
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