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     * \file
     * \author Karsten Rink
     * \date   2012-05-02
     * \brief  Implementation of the Element class.
     *
     * \copyright
    
     * Copyright (c) 2012-2021, OpenGeoSys Community (http://www.opengeosys.org)
    
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     *            Distributed under a Modified BSD License.
     *              See accompanying file LICENSE.txt or
    
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     *              http://www.opengeosys.org/project/license
    
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     *
    
    #include "Element.h"
    
    
    #include "BaseLib/Logging.h"
    
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    #include "Line.h"
    
    #include "MathLib/GeometricBasics.h"
    
    #include "MathLib/MathTools.h"
    #include "MeshLib/Node.h"
    
    
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    namespace MeshLib
    {
    
    Element::Element(std::size_t id)
    
        : _nodes(nullptr), _id(id), _neighbors(nullptr)
    
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        delete[] this->_nodes;
        delete[] this->_neighbors;
    
    void Element::setNeighbor(Element* neighbor, unsigned const face_id)
    {
    
        if (neighbor == this)
    
            return;
    
        this->_neighbors[face_id] = neighbor;
    
    std::optional<unsigned> Element::addNeighbor(Element* e)
    
        if (e == this || e == nullptr || e->getDimension() != this->getDimension())
        {
    
            return std::optional<unsigned>();
    
        if (areNeighbors(this, e))
    
            return std::optional<unsigned>();
    
        Node const* face_nodes[3];
    
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        const unsigned nNodes(this->getNumberOfBaseNodes());
        const unsigned eNodes(e->getNumberOfBaseNodes());
    
        const Node* const* e_nodes = e->getNodes();
        unsigned count(0);
    
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        const unsigned dim(this->getDimension());
    
        for (unsigned i(0); i < nNodes; i++)
        {
            for (unsigned j(0); j < eNodes; j++)
            {
    
                if (getNode(i) == e_nodes[j])
    
                    face_nodes[count] = getNode(i);
    
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                    // increment shared nodes counter and check if enough nodes are
                    // similar to be sure e is a neighbour of this
                    if ((++count) >= dim)
    
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                        _neighbors[this->identifyFace(face_nodes)] = e;
    
                        return std::optional<unsigned>(e->identifyFace(face_nodes));
    
        return std::optional<unsigned>();
    
    void Element::setNode(unsigned idx, Node* node)
    {
    
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        if (idx < getNumberOfNodes())
    
            _nodes[idx] = node;
    
    bool Element::isBoundaryElement() const
    {
    
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        return std::any_of(
            _neighbors, _neighbors + this->getNumberOfNeighbors(),
            [](MeshLib::Element const* const e) { return e == nullptr; });
    
    #ifndef NDEBUG
    std::ostream& operator<<(std::ostream& os, Element const& e)
    {
    
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        os << "Element #" << e._id << " @ " << &e << " with "
           << e.getNumberOfNeighbors() << " neighbours\n";
    
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        unsigned const nnodes = e.getNumberOfNodes();
    
        MeshLib::Node* const* const nodes = e.getNodes();
        os << "MeshElemType: "
    
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           << static_cast<std::underlying_type<MeshElemType>::type>(e.getGeomType())
           << " with " << nnodes << " nodes: { ";
    
        for (unsigned n = 0; n < nnodes; ++n)
    
            os << nodes[n]->getID() << " @ " << nodes[n] << "  ";
    
        os << "}\n";
        return os;
    
    bool areNeighbors(Element const* const element, Element const* const other)
    {
        unsigned nNeighbors(element->getNumberOfNeighbors());
        for (unsigned i = 0; i < nNeighbors; i++)
        {
            if (element->getNeighbor(i) == other)
            {
                return true;
            }
        }
        return false;
    }
    
    
    bool hasZeroVolume(MeshLib::Element const& element)
    {
        return element.getContent() < std::numeric_limits<double>::epsilon();
    }
    
    
    MeshLib::Node getCenterOfGravity(Element const& element)
    {
        const unsigned nNodes(element.getNumberOfBaseNodes());
        MeshLib::Node center(0, 0, 0);
        for (unsigned i = 0; i < nNodes; ++i)
        {
            center[0] += (*element.getNode(i))[0];
            center[1] += (*element.getNode(i))[1];
            center[2] += (*element.getNode(i))[2];
        }
        center[0] /= nNodes;
        center[1] /= nNodes;
        center[2] /= nNodes;
        return center;
    }
    
    
    std::pair<double, double> computeSqrNodeDistanceRange(
        MeshLib::Element const& element, bool const check_allnodes)
    {
        double min = std::numeric_limits<double>::max();
        double max = 0;
        const unsigned nnodes = check_allnodes ? element.getNumberOfNodes()
                                               : element.getNumberOfBaseNodes();
        for (unsigned i = 0; i < nnodes; i++)
        {
            for (unsigned j = i + 1; j < nnodes; j++)
            {
                const double dist(
                    MathLib::sqrDist(*element.getNode(i), *element.getNode(j)));
                min = std::min(dist, min);
                max = std::max(dist, max);
            }
        }
        return {min, max};
    }
    
    
    std::pair<double, double> computeSqrEdgeLengthRange(Element const& element)
    {
        double min = std::numeric_limits<double>::max();
        double max = 0;
        const unsigned nEdges(element.getNumberOfEdges());
        for (unsigned i = 0; i < nEdges; i++)
        {
            const double dist(MathLib::sqrDist(*element.getEdgeNode(i, 0),
                                               *element.getEdgeNode(i, 1)));
            min = std::min(dist, min);
            max = std::max(dist, max);
        }
        return {min, max};
    }
    
    
    bool isPointInElementXY(MathLib::Point3d const& p, Element const& e)
    {
    
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        for (std::size_t i(0); i < e.getNumberOfBaseNodes(); ++i)
        {
    
            if (MathLib::sqrDist2d(p, *e.getNode(i)) <
                std::numeric_limits<double>::epsilon())
            {
                return true;
            }
        }
    
        if (e.getGeomType() == MeshElemType::TRIANGLE)
        {
            MathLib::Point3d const& n0(*e.getNode(0));
            MathLib::Point3d const& n1(*e.getNode(1));
            MathLib::Point3d const& n2(*e.getNode(2));
    
            return MathLib::isPointInTriangleXY(p, n0, n1, n2);
        }
    
        if (e.getGeomType() == MeshElemType::QUAD)
    
        {
            MathLib::Point3d const& n0(*e.getNode(0));
            MathLib::Point3d const& n1(*e.getNode(1));
            MathLib::Point3d const& n2(*e.getNode(2));
            MathLib::Point3d const& n3(*e.getNode(3));
    
            return MathLib::isPointInTriangleXY(p, n0, n1, n2) ||
                   MathLib::isPointInTriangleXY(p, n0, n2, n3);
        }
    
    
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        WARN("isPointInElementXY: element type '{:s}' is not supported.",
    
             MeshLib::MeshElemType2String(e.getGeomType()));
    
        return false;
    }
    
    
    unsigned getNodeIDinElement(Element const& element, const MeshLib::Node* node)
    {
        const unsigned nNodes(element.getNumberOfNodes());
        for (unsigned i(0); i < nNodes; i++)
        {
            if (node == element.getNode(i))
            {
                return i;
            }
        }
        return std::numeric_limits<unsigned>::max();
    }
    
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    }  // namespace MeshLib