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* \file
* \author Karsten Rink
* \date 2012-05-02
* \brief Implementation of the Element class.
*
* \copyright
* Copyright (c) 2012-2021, OpenGeoSys Community (http://www.opengeosys.org)
* Distributed under a Modified BSD License.
* See accompanying file LICENSE.txt or
#include "BaseLib/Logging.h"
#include "MathLib/MathTools.h"
#include "MeshLib/Node.h"
Element::Element(std::size_t id) : _id(id), _neighbors(nullptr) {}
Element::~Element()
{
void Element::setNeighbor(Element* neighbor, unsigned const face_id)
{
std::optional<unsigned> Element::addNeighbor(Element* e)
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{
if (e == this || e == nullptr || e->getDimension() != this->getDimension())
{
return std::optional<unsigned>();
if (areNeighbors(this, e))
return std::optional<unsigned>();
const unsigned nNodes(this->getNumberOfBaseNodes());
const unsigned eNodes(e->getNumberOfBaseNodes());
const Node* const* e_nodes = e->getNodes();
unsigned count(0);
for (unsigned i(0); i < nNodes; i++)
{
for (unsigned j(0); j < eNodes; j++)
{
// increment shared nodes counter and check if enough nodes are
// similar to be sure e is a neighbour of this
if ((++count) >= dim)
return std::optional<unsigned>(e->identifyFace(face_nodes));
return std::optional<unsigned>();
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}
bool Element::isBoundaryElement() const
{
return std::any_of(
_neighbors, _neighbors + this->getNumberOfNeighbors(),
[](MeshLib::Element const* const e) { return e == nullptr; });
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#ifndef NDEBUG
std::ostream& operator<<(std::ostream& os, Element const& e)
{
os << "Element #" << e._id << " @ " << &e << " with "
<< e.getNumberOfNeighbors() << " neighbours\n";
MeshLib::Node* const* const nodes = e.getNodes();
os << "MeshElemType: "
<< static_cast<std::underlying_type<MeshElemType>::type>(e.getGeomType())
<< " with " << nnodes << " nodes: { ";
os << nodes[n]->getID() << " @ " << nodes[n] << " ";
}
#endif // NDEBUG
bool areNeighbors(Element const* const element, Element const* const other)
{
unsigned nNeighbors(element->getNumberOfNeighbors());
for (unsigned i = 0; i < nNeighbors; i++)
{
if (element->getNeighbor(i) == other)
{
return true;
}
}
return false;
}
bool hasZeroVolume(MeshLib::Element const& element)
{
return element.getContent() < std::numeric_limits<double>::epsilon();
}
MeshLib::Node getCenterOfGravity(Element const& element)
{
const unsigned nNodes(element.getNumberOfBaseNodes());
MeshLib::Node center(0, 0, 0);
for (unsigned i = 0; i < nNodes; ++i)
{
center[0] += (*element.getNode(i))[0];
center[1] += (*element.getNode(i))[1];
center[2] += (*element.getNode(i))[2];
}
center[0] /= nNodes;
center[1] /= nNodes;
center[2] /= nNodes;
return center;
}
std::pair<double, double> computeSqrNodeDistanceRange(
MeshLib::Element const& element, bool const check_allnodes)
{
double min = std::numeric_limits<double>::max();
double max = 0;
const unsigned nnodes = check_allnodes ? element.getNumberOfNodes()
: element.getNumberOfBaseNodes();
for (unsigned i = 0; i < nnodes; i++)
{
for (unsigned j = i + 1; j < nnodes; j++)
{
const double dist(
MathLib::sqrDist(*element.getNode(i), *element.getNode(j)));
min = std::min(dist, min);
max = std::max(dist, max);
}
}
return {min, max};
}
std::pair<double, double> computeSqrEdgeLengthRange(Element const& element)
{
double min = std::numeric_limits<double>::max();
double max = 0;
const unsigned nEdges(element.getNumberOfEdges());
for (unsigned i = 0; i < nEdges; i++)
{
const double dist(MathLib::sqrDist(*element.getEdgeNode(i, 0),
*element.getEdgeNode(i, 1)));
min = std::min(dist, min);
max = std::max(dist, max);
}
return {min, max};
}
bool isPointInElementXY(MathLib::Point3d const& p, Element const& e)
{
for (std::size_t i(0); i < e.getNumberOfBaseNodes(); ++i)
{
if (MathLib::sqrDist2d(p, *e.getNode(i)) <
std::numeric_limits<double>::epsilon())
{
return true;
}
}
if (e.getGeomType() == MeshElemType::TRIANGLE)
{
MathLib::Point3d const& n0(*e.getNode(0));
MathLib::Point3d const& n1(*e.getNode(1));
MathLib::Point3d const& n2(*e.getNode(2));
return MathLib::isPointInTriangleXY(p, n0, n1, n2);
}
if (e.getGeomType() == MeshElemType::QUAD)
{
MathLib::Point3d const& n0(*e.getNode(0));
MathLib::Point3d const& n1(*e.getNode(1));
MathLib::Point3d const& n2(*e.getNode(2));
MathLib::Point3d const& n3(*e.getNode(3));
return MathLib::isPointInTriangleXY(p, n0, n1, n2) ||
MathLib::isPointInTriangleXY(p, n0, n2, n3);
}
WARN("isPointInElementXY: element type '{:s}' is not supported.",
MeshLib::MeshElemType2String(e.getGeomType()));
unsigned getNodeIDinElement(Element const& element, const MeshLib::Node* node)
{
const unsigned nNodes(element.getNumberOfNodes());
for (unsigned i(0); i < nNodes; i++)
{
if (node == element.getNode(i))
{
return i;
}
}
return std::numeric_limits<unsigned>::max();
}
std::size_t getNodeIndex(Element const& element, unsigned const idx)
{
#ifndef NDEBUG
if (idx >= element.getNumberOfNodes())
{
ERR("Error in MeshLib::getNodeIndex() - Index does not "
"exist.");
return std::numeric_limits<std::size_t>::max();
}
#endif
return element.getNode(idx)->getID();
}